@database "ar412.guide"
@Node MAIN "Amiga Report Online Magazine #4.12 -- September 23, 1996"
===========================================================================
  September 23, 1996             @{" Turn the Page " link MENU}             Issue No. 4.12
===========================================================================
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                 "THE Online Source for Amiga Information!"

                      Copyright 1996 FS Publications
                            All Rights Reserved
@endnode
@node MENU "Amiga Report Main Menu"
@toc MAIN

Amiga Report 4.11 is sponsored in part by:

@{" ClickBOOM " link AD1}, authors of the upcoming @{" Capital Punishment " link AD1}
@{" Click Here To Get Punished! " system "jbplay Punishment.8svx"}

And by @{" AmiTrix Development " link AD2}, publishers of @{" AWeb-II " link AD2}.

===========================================================================
==                               Main Menu                               ==
===========================================================================

    @{"  Editorial and Opinion   " link OPINION}             @{"    Featured Articles    " link FEATURE}

    @{"         Reviews          " link  REVIEW}             @{"  News & Press Releases  " link NEWS}

    @{"      Aminet Charts       " link     FTP}             @{"       Reader Mail       " link MAIL}

                     ---------------------------------

    @{"    About AMIGA REPORT    " link ABOUT}             @{"    Dealer Directory     " link DEALER}
 Contact Information and Copyrights     Amiga Dealer Addresses and Numbers

    @{"     Where to Get AR      " link WHERE}             @{"     Advertisements      " link COMMERCIAL}
 Mailing List &  Distribution Sites     Online Services, Dealers, Ordering
               ______________________________________________
         //   |                                              |       //
========//====|  Amiga Report International Online Magazine  |======//=====
==   \\//     |  Issue No. 4.12          September 23, 1996  |   \\//    ==
==============|  "THE Online Source for Amiga Information!"  |=============
              |______________________________________________|
@endnode
@node JASON "Editor"
@toc STAFF

===========================================================================
                                  EDITOR
===========================================================================

                               Jason Compton
                               =============
             Internet                                  Address
             --------                                  -------
     jcompton@shell.portal.com                1203 Alexander Ave
     jcompton@xnet.com                        Streamwood, IL 60107-3003
                                              USA

               Fax                                      Phone
               ---                                      -----
           847-741-0689                             708-736-1286
@endnode
@node KATIE "Assistant Editor"
@toc STAFF

===========================================================================
==                           ASSISTANT EDITOR                            ==
===========================================================================

                             Katherine Nelson
                             ================

                                 Internet
                                 --------
                            Kati@cup.portal.com
@endnode
@node KEN "Games Editor"
@toc STAFF

===========================================================================
==                             GAMES EDITOR                              ==
===========================================================================

                               Ken Anderson
                               ============

               Internet                             Address
               --------                             -------
             kend@dhp.com                      44 Scotland Drive
         ka@protec.demon.co.uk                 Dunfermline
                                               Fife KY12 7TD
                                               Scotland
@endnode
@node WILLIAM "Contributing Editor"
@toc STAFF

===========================================================================
                            CONTRIBUTING EDITOR
===========================================================================

                               William Near
                               ============

                                 Internet
                                 --------
                              wnear@epix.net
@endnode
@node ADDISON "Contributing Editor"
@toc STAFF

===========================================================================
                            CONTRIBUTING EDITOR
===========================================================================

                              Addison Laurent
                              ===============

                                 Internet
¸                                 --------
                       addison@jobe.shell.portal.com
@endnode
@node EDITORIAL "compt.sys.editor.desk"
@toc OPINION

===========================================================================
    compt.sys.editor.desk                          By: @{" Jason Compton " link JASON}
===========================================================================

I really don't want to think about how many times I've had to write this
editorial.  Oh, the wording is different, and the people and the places are
somewhat different, but it's never fun to have to deliver the same news
more than once...and in the past few years, I've said this a lot.

But it still has to be said.  No, there is no major news involving the
Amiga acquisition.  No, it was not completed on or near September 20th,
which is the date we all thought was THE date.  Yes, we all want it to be
done really soon and realize that waiting is annoying and unproductive.
And yes, the discussions are continuing, which means that VIScorp still
wants to buy and Escom's trustee still wants to sell.

I'm not sure what's scarier...the fact that I've said this so many times
over the years in Amiga Report, or the fact that thanks to the people at
CUCUG's Amiga Web Directory, you can do a search on all the old Amiga
Report issues and find out for yourself.  Seriously, CUCUG does a great job
and Amiga Report is very thankful for the AR hosting, AR searching, Agnes
Amiga-web related searching, and the monstrous Amiga Web linking they
provide.  You'd do yourself a favor to check out CUCUG's Amiga Web
Directory if you never have.  I'll go so far as to say it is for Amiga Web
users what Aminet is to Amiga FTP users.  http://www.cucug.org/amiga.html
is the magic link.

Some people on Usenet are even more annoyed than I am at hearing me say
that we've got to wait longer, which they attribute to my position as
Communications Manager handling Amiga inquiries and news for VIScorp.  I
suppose to a large extent, they're right.  Nobody likes to hear that they
have to wait, least of all from an official source.  (I seem to remember
that during the Commodore auction, we were hardly ever lucky enough to get
a trustee or court-related announcement, which of course meant that at any
given time you could discount or accept any rumor) Now you good readers
(many of which are on Usenet, following the same threads and getting just
as annoyed) have to read it here, in Amiga Report, which is still my
magazine and will stay that way.  That may make you even more upset.

If this should happen, just keep this in mind: if it wasn't me at VIScorp,
it would be someone else as the Communications Manager handling Amiga
inquiries and news.  And that someone else would tell the Editor-in-Chief
of Amiga Report that he had to wait like everyone else.  And he'd be right,
too.  I DO have to wait along with everyone else.

Of course, the Editor in Chief of Amiga Report would tell this
Communications Manager that he felt VIScorp needed to act decisively, to
push ahead with the Amiga and make the community feel informed and kept up
to date with the happenings of the deal.  The Communications Manager would
say he and the company were doing everything possible at the moment to push
ahead with the acquisition.  At a personal level, he might even point out
to the Editor in Chief that there was only so much he could personally do,
since the acquisition cash was hardly coming out of his own pocket, and
that there was only so much any company could do, because sometimes the
scenarios look a bit different to a Communications Manager than they do to
an Editor in Chief.

The bottom line of this exchange is this: we all hate to wait.  You hate to
wait, I hate to wait, our writers and editors hate to wait, and VIScorp
hates to wait.  Nobody benefits.  However, if we believe in this thing that
is the Amiga, and will do our individual best to keep the unpopular belief
that computing should be, all at once, productive, fun, and personal, it's
a bit more bearable.  Why do you think I got involved in Amiga Report in
the first place?  Tired of watching events unfold around me, I decided to
get involved in a productive way.

Does being a contractor for VIScorp affect my ability to report on the
Amiga?  In a word, no.  What would the hypothetical Communications Manager
of VIScorp tell the Editor in Chief of Amiga Report that I personally, as
both, can't tell you now?  Nothing.  But since I am in the unique position
of being both people, I can tell you that the view from the business inside
is not the same as it is from the journalistic outside.  Trying to find a
harmony between them, ah, that's the challenge.

Enjoy the issue.

- Jason

PS: It's been quite some time since we've had a good, educational
discussion threaded through several issues of AR.  I'd like to suggest a
topic.  Please submit your thoughts, preferably in letter or opinion
article form, on the following issue: A good system of "Electronic Cash"
could help promote the growth of Amiga businesses (specifically, the
third-party and retailer markets) worldwide.
@endnode
@node COMMERCIAL "Commercial Products"
@toc MENU

===========================================================================
                            Commercial Products
===========================================================================

@{"      Capital Punishment       " link AD1}  The upcoming action game from ClickBOOM

@{"            AWeb-II            " link AD2}  The WWW Browser, from AmiTrix

@{"        Editor's Choice        " link EDITORCHOICE}  Jason's picks

@{"             CalWeb            " link PORTAL}  The new home of the Amiga Zone

---------------------------------------------------------------------------
@{"   News   " link NEWS} @{"  Opinion  " link OPINION} @{" Articles " link FEATURE} @{"  Reviews  " link REVIEW} @{"  Charts  " link FTP} @{"  Adverts  " link COMMERCIAL}
@endnode

@node AD1 "Capital Punishment Is Coming..."
@toc MAIN

                    C A P I T A L    P U N I S H M E N T
                    ------------------------------------

B  e  w  a  r  e . . .P  u  n  i  s  h  m  e  n  t   i s   c  o  m  i  n  g









           Capital Punishment is the highest rated game of 1996!
           -----------------------------------------------------

Amiga Computing  - "One of the best games ever"

Amiga Format     - "There's only one word for the graphics - superb!"

Amiga Action     - "Capital Punishment is one of the finest games on Amiga"

Amiga Games, Ger - "The best Amiga fighting game ever!"

Amiga Joker, Ger - "Clean technical Knock-Out!"

Amazing Computing- "You will be proud to call your Amiga a game machine"


                 Amiga Format Gold    CU Amiga Superstar
                 Amiga Games Award    Amiga Joker Mega Hit



                    "Amiga - back with the Punishment!"

E-mail:    clkboom@io.org
Web site:  http://www.io.org/~clkboom/amiga/

@endnode
@node AD2 "AmiTrix Development, Publishers of AWeb-II"
@toc COMMERCIAL

===========================================================================
AmiTrix Development,  5312 - 47 Street, Beaumont, Alberta,  T4X 1H9  Canada
Phone/Fax:1+403-929-8459  Email:sales@amitrix.com  www.networkx.com/amitrix
===========================================================================

                    Direct Mail Order Price List               Sept. - 1996
                    ============================
             (Prices subject to change without notice.)

Product Description                                       CAN $        US $
-------------------                                     -------     -------

AWeb-II (AWeb2.0/HTML-Heaven2.0 WWW Software)           $ 55.00     $ 45.00

SCSI-TV HD controller for CDTV with 2.5" Drive Adapter  $190.00     $149.00
SCSI-TV for CDTV, with-out Adapter                      $180.00     $142.00
SCSI-TV570 HD controller for A570  with 2.5" Adapter    $200.00     $157.00
SCSI-TV570 for A570, with-out Adapter                   $190.00     $149.00

Amiga-Link/Envoy Starter Kit (2-unit),                  $270.00     $210.00
- the peer-to-peer network for external floppy port.
- (also available as expander kit with extra cable)
Amiga-Link/Envoy Expander Kit (1-unit)                  $175.00     $135.00
Amiga-Link Expansion Kit (1-unit)                       $135.00     $105.00

Amiga-Link Accessories:
   2-way Floppy Port Splitter                           $ 39.00     $ 31.00
   RG58 cable - 1m(3.5ft.)                              $ 10.00     $  8.00
   RG58 cable - 5m(16.5ft.)                             $ 13.00     $ 10.50
   RG58 cable - 10m(33ft.)                              $ 17.50     $ 14.00
   - (custom lengths available on request)
   Extra BNC-T connectors                               $  4.50     $  3.50

*Special - One Only*
DblScan 4000 Video Card                                 $230.00     $170.00

The P-Net Box, a ParNet Adapter                         $ 15.00     $ 12.00
AM33C93A-16PC SCSI controller for 3000/2091/HC+8        $ 26.00     $ 20.00
A3000 U202/U203 chip ram control PALs - each            $ 15.00     $ 12.00
External Active SCSI Terminator - C50 male              $ 29.75     $ 23.50
Internal Active SCSI Terminator - IDC50 male            $ 19.00     $ 15.00
External Passive SCSI Terminator - C50 male/female      $ 12.25     $  9.75
DB23 solder-type connector
- male, female, or chrome hood - each                   $  1.65     $  1.25


Shipping Costs: (most large boxed items)
---------------
First Class Mail: within Canada                         $ 10.00
                   within USA                                       $ 10.00
                  International                         $ 15.00     $ 12.00
Shipping: (for small bubble-packet items)               $  5.00     $  5.00

Orders should include a Bank Draft/Money Order or Postal MO, payable to 
AmiTrix Development in CAN or US dollars.  COD orders inside Canada only.
Shipping costs may vary for quantity orders/alternative method of shipment.
Canadian customers add 7% GST to all orders.
===========================================================================

@endnode

@node MAIL "Reader Mail"
@toc MENU

===========================================================================
                               Reader Mail
===========================================================================

From: Nick Christie <nmc@dircon.co.uk>
Subject: AR410 Letters: Value of a PPP connection

Hi Jason,

I write in response to the letter from Rob Knop in the Reader's Mail
section of Amiga Report 410, in which he promotes the use of a Unix shell
account, particularly for email:

1.  Ease of use: while a shell account may be easier to set up than, say,
AmiTCP, you won't have the familiarity of Amiga-style GUI-based software.

2.  Speed: With a shell account, you cannot download your email in a minute
or two and read/respond off-line.  When browsing the web, you can turn off
the downloading of graphics, while still maintaining the option to retrieve
them if you wish.  As for the behaviour of Lynx, I do not believe it
retrieves only one screen- full of text at a time.  In any case, almost all
graphical web browsers display text as it is received; you do not have to
wait.

3.  Availability: A shell account is extremely accessible, but a PPP
account can be reached from any machine running a PPP client.  The only
drawback is that your messages will end up residing on that machine's hard
disk.

And I would add a fourth point:

4.  File transfers are simpler across a PPP connection, allowing you to
download direct to your Amiga using a native FTP client.  With a shell
account, you would have two transfers to deal with, for example, FTP to the
account, followed by ZModem to your Amiga.

Nick

                            --- --- --- --- ---

From: intrepid@netpass.com (Chuck Joslin)
Subject: Amigas at Disney

Jason,

As a former member of a long since departed Amiga dealer in Orlando, I can
add to your story about the Indiana Jones Amigas.  The Amiga 2000 is also
used at the MGM theme park here in Orlando to control fireworks displays. 
We repaired the machine used there and sold them a backup unit back in the
1989 time-frame.

Another prominent user of the Amiga in Orlando is the Orlando Arena and the
Orlando Magic Shak-less NBA team.  Back in the Magics 2nd year in the
league, I (along with two staff members), used 2 Amigas (an A2500 and a
Toaster equipped A2000 (with a GVP 33MHz '030 board) to produce the
graphics on the Arena JumboTron.  We did six or seven games before
convincing the city and the team to purchase machines for the video
production room at the Arena.  These machines are still in use today.

Last year I formed a new company (Intrepid Communications, Inc.) which
sells Computer Telephony solutions to business, business phone systems, an
inhouse line of Pentium machines, UMAX SuperMac MacOS machines and
hopefully, if the situation improves, new generation Amigas.

We are in the process of becoming NewTek resellers (for all platforms) and
are already SoftLogik dealers.

Best wishes in your new relationship with VisCorp and kudos for producing
Amiga Report so well for so long.  We have every issue stored on our A4000
here in our office.

BTW: we will soon have our new WebSite up on line.  (URL:
http://www.intrepidcomm.com) Be sure to drop in for a visit.

Chuck Joslin
President
Intrepid Communications, Inc.
@endnode

@node OPINION1 "VIScorp: Problems Identified and Solutions Offered"
@toc OPINION

===========================================================================
            VIScorp: Problems Identified and Solutions Offered
  Stephen Judd                                    judd@merle.acns.nwu.edu
===========================================================================

[Originally from comp.sys.amiga.misc.  Enjoy. -Jason]

Recent months have revealed a clear and unmistakable disconnect (or one
perceived thereof modulo extenuating circumstances tansverse to hegemonic
dialectic) between VIScorp and the Amiga community at large.  With this
text I hope to instigate a soporific discourse upon the current state of
the Amiga dystopia, in the specific context of the internet community, and
examine the invocations, both cause and effect, which characterize the
abundance of banal vicissitudes permeating this newsgroup.

First.

VIScorp has constructed a device apparently named "ED".  This name most
certainly must change, as it contains the capacity to cause consternation
encompassing the Amiga community -- is this product really a set-top box,
or merely an editor?  Will the editor continue to be a part of Amiga OS?  I
believe this signifies VIScorp's desire to convert the AmigaOS to a pure
set-top box.  For many like myself "ed" has come to symbolize AmigaOS, and
this choice of name as the settop box conveys an unmistakably ominous note.

To avoid this sort of confusion the company should immediately change the
name to something more appropriate, such as "ED-209", or "EDLIN".

Further is the referral to their box -- which is, after all, an Amiga -- as
just that, a box.  Not only does this indicate a detrimental attitude
towards the Amiga, but the word itself contains much more ominousity, a
lot:


1box \'ba^:ks\ n,  pl box or box-es
[ME, fr. OE, fr. L buxus, fr. Gk pyxos]
(bef. 12c)
     esp: a widely cultivated shrub (B sempervirens) used for
     hedges, borders, and topiary figures 
     ^^^^^^

Hedging their bets?  PIOS explained?  Or do they mean to simply use the
computers as gardening tools, or perhaps larn ornaments?


2box n
[ME, fr. OE, fr. LL buxis, fr. Gk pyxis, fr. pyxos box tree]
(bef. 12c)
1d: the driver's seat on a carriage or coach
1e slang: GUITAR
1f slang: RECORD PLAYER

A-ha!  Perhaps the company really intends to use the Amiga technology to
make record players!


6: a square or oblong hollow space or recess

"Hollow", not a good attitude to have.  "Recess", as if we were simple
schoolchildren who needed something to play with.


10: PREDICAMENT, FIX

Not good at all. :(  But, most revealing of all:

4box n
[ME]
(14c)
:a punch or slap esp. on the ear 

Truly, not a very good looking state of affairs.

Secondly.

To understand the dichotomy between VIScorp and the Amiga community we need
to take a closer look at the two words which comprise the name itself:
"VI", and "Scorp".

VI -- merely the number 6, one-third of the evil triad?  Probably, but
equally probable is the unmistakable reference to the holy UNIX editor.
Why does VIScorp have such a fixation with text editors?  Is this how they
view the Amiga?  Is this all they know how to do back there?  Does this
mean that VI is to replace ED in AmigaOS?  Do they intend to edit AmigaOS?
If so, how?  By adding more of a UNIX kernal?  Or do they intend to simply
use the machine for UNIX work, and drop AmigaOS altogether?  Once they have
dropped AmigaOS, what then?  Are current programs really supposed to be
compatible with UNIX?  Why is the company so obsessed with UNIX?

Or is the Freudian play on words the key signifier here?  What has VIScorp
to do with Eunuchs?  Is this really the image a serious company wants to
project?  To imply that millions of workstations and users are somehow
Eunuchs because they do not use AmigaOS, while correct, is certainly not
appropriate business practice.  Eunuchs have not been used in the business
community, to the best of my knowledge, for many many years.   And in no
way could Eunuchs have been associated with Amigas, either -- after all,
electricity had not been invented yet back then, right?  Does VIScorp
really have such a complete lack of basic fact and logic and common sense
and basic fact?

The second word is "Scorp".  What does this word mean?  It is a mystery,
and that's why so is VIScorp.


VIScorp is clearly a business, and as such is primarily motivated in making
a profit, in expanding itself, in facing constraints placed upon it by
outside influences, and working within time and budgetary limitations. 
They have survived for a while and are thus wholly controlled by this sort
of existentence-based business thinking.

We, on the other hand, are the Users, whose very lives may depend on the
actions VIScorp takes.  We are not constrained by similar paltry
considerations, and may concern ourselves with more weighty and visionary
tasks.  As users, we necessarily know what VIScorp should do with the
Amiga, and what technologies should be implemented, and what direction the
computer should be moving.  While a company must focus on producing and
selling computers, and continuing its existence as a company, we are the
ones who can look forwards and focus on using them: on Needs.  Whereas a
designer may get bogged down with design details, such is not a problem for
us.  We develop the "Should-Be" which follows from the "As-Is".

Moreover, VIScorp clearly owes us something, as longtime Amiga users.  We
should be rewarded and listened to, and our ideas and designs implemented,
for we have had much longer to think about the truly important issues.
They should keep us informed at all times about their plans and progress,
so that we may follow, and correct when necessary.  We have paid our dues
and the company would do well to remember that since we don't work for
them, it is they who work for us.

Finally, as the internet Amiga community, we speak for the uneducated,
unenlightened members of the Amiga community who are not present.  These
ideas have stood up to the close scrutiny of everyone else in the internet
community, have been pronounced correct, and are thus inherently correct --
an incorrect idea or assumption simply cannot last in such an environment.
That is the reason for the great uniformity of opinion expressed.
@endnode
@node OPINION2 "Amiga Survival In Australia"
@toc OPINION

===========================================================================
               What The Amiga Needs To Survive In Australia
  John Pospisil                                   pospisil@ozemail.com.au
===========================================================================

The current Australian Amiga distributor can't be serious -- not about
selling computers anyway.

Why, might you ask, do I say this?

Recently, I wrote a book, "How to buy a computer", in which I included a
short section about the Amiga.  In a market dominated by Wintel, and to a
lesser extent Macintosh, I thought this was a nice little gesture for my
personal favourite computer, the Amiga.  An initial conversation with the
distributor was positive -- the sales manager said he would be happy to
supply a picture of an Amiga 1200 for the book.

Unfortunately, when it came time to send me the picture, the sales manager
didn't return my calls.  I did eventually manage to get a picture of a
1200, thanks to Storm Front Studios, which was then still publishing the
Australian Amiga Review.

I haven't seen any Amiga advertising, nor have I seen any evidence of PR
activity on behalf the Australian distributor.  I have heard that an Amiga
advertisement did appear in the Age.

"The Australian" newspaper does very occasionally publish Amiga articles,
but they seem to be sourced from the US.  Two recent examples were the
Eagle attempt at buying Amiga Technologies and the Viscorp announcement of
the ED.

Another project I have been involved in is the development and launch of a
new computer magazine for a well-known Australian consumer organisation.
It's designed for people who don't go for all the hype that tends to appear
in most other computer magazines.  In the first issue we did a story about
cheap computers for under $2000.  Is the Amiga mentioned?  No!  As editor
of the magazine, I don't think it is appropriate to report on a product
that is all but invisible in Australia (as much I would like to).

So the Amiga completely out of the race?

In my opinion, there is a huge market for a sub $1000 computer.  Even
computers that costs $2000 (expect to pay $3000 to $4000 for a brand-name
PC in Australia) are still beyond the means of many working people (C and
Ds the marketing people call them).  Get a $900 computer that connects you
to the Internet into a store like Harvey Norman (a very popular superstore
here in Australia) and you'll sell thosuands of the bloody things.

My two-bits worth

For all it's worth, here's my advice to anyone who's remotely serious
aabout selling Amigas in Australia.

1.  Get the price right.  An Amiga 1200, V34 modem and software bundle
should cost AUS$899.  It has to cost less than a $1000, the physchological
price point for many people.  As long as it does the basics, such as
connect to the Internet, word process, run spreadsheets, most people won't
care what the hell is under the cover.  As long as it feels and looks like
a 'real' computer, most people will be satisfied.  If it's impossible to
get the machines out at this price, than someone along the line has stuffed
up big time.  Even with smallish production runs, how expensive can it be
to make a 68020-based computer with 2 MB RAM?


2.  Abandon the discredited strategy of selling only through small dealers.
The truth may be that no big distributors want to take the Amiga again, but
**IT IS** important to try to get Amiga into the larger stores.  Market
share does count.

3.  Get someone to do PR -- do it inhouse for Christ's sake, if you can't
afford a PR agency.  At least let the media know you exist, and that you're
selling a worthwhile product.  Returning their calls is a start.

4.  And while you're at it, develop some point of sale strategies.  Talk to
an advertising company about small, but interesting, display ads in the
computer sections of the metro dailies.

5.  Support any of the user groups that have managed to survive.  Feed them
information, give them prizes to raffle off, etc


All these things may seem very obvious -- but they're things the current
distributor seems to totally ignore.

As for me, I work everyday with the latest and greatest PCs and Macs.  And
yet somehow I still find my Amiga more interesting and fun to use than even
the fatest PCs.  I know it's probably irrational, but I kinda think it's
got something to do with my Amiga having a little character.

Oh, and here's the obligatory disclaimer.  These opinions are my own, and
do not represent the opinions of my employer.  If anyone wants to drop me a
line, including all you Amiga-loving venture capitialists out there, my
e-mail address is pospisil@ozemail.com.au
@endnode
@node NEWS10 "VIScorp-Amiga Acquisition Update"
@toc NEWS

VIScorp-Amiga Acquisition Update

September 18, 1996
Visual Information Service Corporation
Chicago, IL

Negotiations for the acquisition of the Amiga between VIScorp
representatives and the trustee for Escom AG are ongoing and are expected
to be completed shortly.  Further announcements will be forthcoming when
more information is publicly available. 

Contact:

Jason Compton
Communications Manager, VIScorp
111 N. Canal St.
Chicago, IL  60606
312-655-0903 phone
312-655-0910 fax
jcompton@xnet.com e-mail

http://www.vistv.com
@endnode
@node NEWS1 "Electrics (V1.1) Digital Designer"
@toc NEWS

               Electrics (V1.1) Digital Designer
               ---------------------------------

Electrics is a group of programs for designing and simulating digital
electronic circuits on the Amiga computer.  The circuit to be tested
is drawn using simple and complex gates.  Multiple logic levels and
drive strengths permit realistic circuit behavior during simulation.

SCHEMATIC PROGRAM:
  A circuit design is drawn using Wire, Label, Text, and Symbol
  objects.  Symbol objects are obtained from a library of simple
  gates (NAND, XOR, etc.) and complex TTL gates (74193, 74245, etc.).
  The circuit design may contain one sheet, or span up to 99 sheets.

SIMULATOR PROGRAM:
  The circuit design is simulated by applying signal levels, and
  evaluating the results.  The sequence of signal levels to apply is
  described in an ARexx script.  Signal levels may be '0' (low),
  '1' (high), 'X' (unknown), or 'Z' (floating).  The activity of the
  signals may be observed by connecting various viewing programs to
  the Simulator.  Original signals may be renamed, used to create new
  ones, or grouped to create signal Buses.

VIEWER PROGRAM:
  The Viewer may be connected to the Simulator in order to record
  signal activity during simulation.  This activity is displayed as a
  trace waveform of both Single and Bus signals.  Over 4 billion time
  units may be recorded for over 64000 signals.

DIGITS PROGRAM:
  The Digits program is a multi-digit 7-segment display that may be
  connected to the Simulator to observe signal activity.  Each digit
  has seven segments, a colon, and a decimal point.  Individual common
  lines allow the digits to emulate common-Anode and common-Cathode
  displays.

AREXX SHELL:
  The ARexx Shell provides a command-line shell for interactive
  simulation and signal probing, or for general-purpose ARexx
  operations.

PROJECT MANAGER:
  The Project Manager creates and organizes design project directories.

Electrics comes with illustrated AmigaGuide instructions, and requires
Workbench 2.0 or greater.  Electrics may be purchased by sending a
postal order for US$30 + US$2 (P&S) to:

1111 West 7th Avenue
Vancouver, British Columbia
Canada  V6H 1B5

PHONE: (604) 733-6972
EMAIL: chris_sterne@panam.wimsey.com
@endnode
@node NEWS4 "Worms - The Director's Cut"
@toc NEWS

*** WORMS - THE DIRECTOR'S CUT ***

* LATEST STUFF - 2/9/96

The new version of Amiga Worms, for AGA machines only, will be released in
September/October - a price has yet to be decided on, but there will be an
upgrade offer for owners of the original version.

The aim of this version was to give the Amiga the best possible version of
WORMS 1.  Thanks again to everyone on #Amiga+#Worms+csa.games who's
suggested stuff for it ... 

Here's an (almost) complete list of the extra stuff in it ...


* THE TECHY STUFF ...

Over 300 colours on screen
Super-smooth quarter-pixel scrolling
9 level parallax (including two layers of mountains)
24-bit fades + explosion flashes


* MAD COWS, HOMING PIGEONS, OLD WOMEN ...

A few of these things are still being put it in (last-minute-panic-type
situation) ...  but I should get them all in there ...

> 15+ (count 'em) new weapons

New standard weapons ...

Grenade Launcher
Hand Gun
Petrol Bomb
(Sheep has been promoted to a standard weapon as well)

New special weapons ...

Homing Pigeon
Mad Cows
Holy Hand Grenade
Baseball Bat
Super Sheep
Sheep-on-a-Rope
Sheep Strike
Old Woman

... and the rest =)

> Graffiti Mode 

Lets you paint your own level in the landscape generator - like drawing
freehand in a paint package ...  Worms then turns it into whatever
landscape type you want (Forest/Arctic...) and places objects/bridges on
it.

> DIY Landscapes

Using a template you can create your own types of level (like Mars/Hell...)
You can also set the gravity/friction/sky-colour/water-colour, and which
set of mountains it uses.

> Mountain Sets

You can create your own mountains (both back+front) in a paint package and
then turn them into a mountain set which can be used by Worms for
standard+custom levels.  Both back+front mountains can use their own 16
colours.

> 2-layer levels

Levels can now have background scenery which you can walk infront of.  On
standard levels this means that tunnels+small explosions are not
see-through.  On custom levels you can now have a whole second picture as
the background scenery.

> Cavern Levels

1-in-4 levels are now caverns (this option can be turned off though)

> Weapon Damage Settings

The amount of damage each weapon does (and therefore the size of the crater
it makes) can be changed.  This lets you have weapons like Banana Bomb
enabled + have a game that lasts longer than a minute =)

> Air Moves

Certain moves can now be done in the air.  Worms also have a straight-up
jump and backflip.  This allows you to jump up and kamikaze, or backflip
off a cliff and Ninja Rope the underneath of it.  Ninja Rope can also be
done repeatedly, tarzan-style - very useful in cavern levels - and dynamite
can be dropped when you're swinging.

> Improved Team Entry

Worms now handles unlimited number of teams - they are just stored in a
TWTEAM drawer.  The number of games played/won, cpu setting etc.  are also
stored - so even if a team is hardly ever used, it's stats will still be
remembered, and the team will still be selectable at Game Start.  As a lot
of people like to have more than 4 worms on the go, and the WormList was a
bit confusing for selecting them, you can now have A+B Teams under the same
name.

> Improved sample-sets

Samples are now loaded into fast-ram if you have it - letting you have a
different sample-set for each team.  Worms also handles unlimited amount of
sample-sets, and uses a default set if any sound fx are missing - you don't
need to include standard fx, such as the bazooka, in your set if you don't
want to change them.

> Personalized samples

Each worm can have a specific sample for when they go byebye.  So Jessica
Fletcher can now go down in a blaze of glory to the Murder She Wrote theme
tune ...

> WormCam

The equivilant of "action-tracking" on the PC/PSX version - the screen will
scroll to follow moving worms/mines etc.  You can also go and look at the
position of each worm by pressing "*" on the keypad.  WormCam can be
toggled on/off with the "/" key on the keypad.

> The "very exciting" crate menu

Which items appear in weapon-crates, and how often they appear, can be
adjusted.

> Donor cards

If you would like to help some worm to live after your death you can get
your team to carry a donor card - when the last worm on your team dies, all
your unused weapons are left in a crate ...

> WormPrefs

The game can be configured from a WormPrefs program for Workbench.  This
lets you edit the gravity/friction etc.  of custom+standard levels, create
2-layer level/DIY/mountain files, assign samples to individual worms ...

> Small changes ...

Air Strikes are now directable, Homing Missiles can go
off-screen+underwater, you can swing off-screen when on the rope, pressure
or proximity mines, continue on same level option, medi-kits, wind on/off,
maximum of 250 energy for worms, options can now be saved ...


* CUSTOM LEVELS, BUT MORE SO

If the thought of drawing levels in just 8 colours made you shout at people
you didn't even know, this will calm you down.  You can now use 16 (!) -
the colour restrictions are the same as before ...

colour 0    - transparent
colour 1    - white-ish
colour 2    - pink-ish (204,136,136/12,8,8)
colour 3    - anything (t-shirt colour)
colour 4    - lighter version of 3
colour 5-15 - anything

Levels can be in AGA colours.  8-colour levels can still be loaded, but if
your making an AGA level make sure you put .WRM16 on the end of it so you
don't make the original Worms explode trying to load it.

Also, you can now have background scenery which your worm can walk infront
of.  To do this draw two pictures, both 960x350 in 16 colours and using the
same palette.  The first picture will be the foreground, all the stuff you
can stand on and shoot, and the second will be the background.  In the game
the two pictures are combined on screen, like the first being overlaid on
the second, and as the foreground is blown up, the background is revealed.
WormPrefs will eat both pictures to create a single custom level file.

This means you can produce levels like the inside of a house, with the back
wall drawn as background and the walls + stairs drawn as foreground.  This
will allow your worm to walk into the house and climb up the stairs (cor!).


* THE DIRECTOR'S PATCH

Because of the time the AGA version has taken up, I haven't been able to
get the patch done for the original Worms.  This patch will fix the
infamous cd.device bug, and add some extra stuff to the game.  As soon as
I've got the AGA version out the way, I'll get it finished.  Sorry =(


* NEVER USE CHEAP 70s CONCRETE

And yes, a certain "garden ornament" will probably be making an
appearance...

Keep on worming ...

--

ANDY DAVIDSON
MAD? POSSIBLY

worms@thenet.co.uk

WORMS HAS BEEN BROUGHT TO YOU TODAY BY THE LETTERS A+D, AND BY THE NUMBER 17
@endnode
@node NEWS5 "StormC 1.1 Starter"
@toc NEWS

                     HAAGE & PARTNER NEWS SEPTEMBER, 1996

   PROFESSIONAL C(++) DEVELOPMENT TOOLS FOR THE FUTURE OF THE AMIGA

StormC 1.1 STARTER

   16 Sept. 96 - HAAGE & PARTNER Computer announces new STARTER version
   of StormC 1.1. This version is especially for students and novices to
   ANSI C and C++ at a SRP of US$ 169. This package offers all the
   advantages that make StormC the best choice for programming the Amiga:
   integrated development system, visual project manager, fast source
   editor with syntax coloring, very fast ANSI C and C++ compiler,
   optimizing linker and the outstanding run-time system.

   StormC STARTER makes programming the Amiga easier and more effective.
   All of its components are designed for ease-of-use. StormC is a
   two-in-one compiler system that offers both current C standards: the
   well known ANSI C and the modern C++ standard (according to AT&T 3.0)
   for object oriented programming (OOP).

New Version 1.1 of StormC

   We also released version 1.1 of our new StormC development system in
   August. It has got a lot of new features and enhancements and it is
   the first international version. The program is localized in English,
   Italian, French and German and the manual is available in English,
   German and soon in French too. The international demo of new version
   1.1 is available on our home page and on AmiNet (biz/demo).

Coming Soon: International Version of StormWIZARD

   One of the most time-consuming parts of programming is creating a
   Graphical User Interface (GUI) for the program. For that we offer an
   easy-to-use graphical GUI editor, called StormWIZARD. Using this
   editor will save a lot of programming time and get you a nice and
   OS-compliant GUI. StormWIZARD will be available in English by the end
   of September at US$ 69. The latest demo is available on our home page
   and on AmiNet (biz/demo).

Future Plans

   We are also working on a special version of StormC for the upcoming
   PowerPC boards for Amiga from Phase 5. Development is getting along
   well and we intent to show you a pre-version at COMPUTER 96 in Cologne
   (November 15 to 17). At this show there will also be a demonstration
   of the new OS from German company proDAD, called p-OS and we will
   present a special version of StormC for p-OS development too.

   For all these reasons StormC is the development system for the future
   of the Amiga. StormC supports development for current AmigaOS and the
   next generation PowerPC Amiga and p-OS systems.

   For more information, please have a look at our home page:

   http://ourworld.compuserve.com/homepages/Haage_Partner/

   HAAGE & PARTNER Computer GmbH, PO Box 80, 61191 Rosbach, Germany
   Phone: +49 - 6007 - 930050, Fax: +49 - 6007 - 7543 Email:
   100654.3133@compuserve.com We develop to PowerUp the Amiga!
@endnode
@node NEWS6 "Amiga Zone Moves"
@toc NEWS

                    THE AMIGA ZONE MOVES TO CALWEB!

and we're now (drumroll please...)

                          WWW.AMIGAZONE.COM !
  _________________________________________________________________

                      URGENT - PLEASE READ THIS!

After five highly succesful years on Portal, The Amiga Zone on Portal
will close on Sept. 30th, 1996 and we're moving to CalWeb Internet
Services in October, 1996.

Portal has decided to drop all of their internet services after a ten
year run, and switch to being a different kind of company. We had to
find the Zone a new home, and CalWeb will be it!

The Amiga Zone will be rebuilt on CalWeb with a different look, but
with the same philosophy we've always had: the Amiga is the best
computer, and its owners are the best people, and it deserves the best
online support possible.

It'll take a while to rebuild the Zone on CalWeb. We hope to have her
up and ready sometime in October.

If you're currently a Portal customer, PLEASE move with us to CalWeb.
We've arranged for a free signup for you. Just call 1-800-509-9322 or
1-916-641-9320 and say "The Amiga Zone Sent me!" The same deal goes
for any of you who want to join the Zone but weren't Portal customers.

Watch this space for more news. The Amiga Zone was reborn once before
and we'll be doing it again! Stay tuned..
  _________________________________________________________________

More info about the Amiga Zone is available from the link just below.
Click to CalWeb's own page link below for more info. Keep coming here
for updates, information, and more news, features, and links. Join
CalWeb if you want to partake of the Amiga Zone SIG, re-grand-opening
in October, 1996!
  _________________________________________________________________

                                CONTESTS!

The Amiga Zone, in its ten year history, has given away more prizes
than any other Amiga-related SIG, Forum, roundtable, spaceship, clan,
club, cabal, group, or commune on any online service anywhere in the
galaxy.

Thanks to the generosity of Bob Luneski of Oregon Research we're
currently giving out their brand new product Termite TCP in our Amiga
Zone online Sunday Night Chat Contests. One Termite TCP will be given
away each Sunday night until they're gone. After that, we have even
more kewl Amiga prizes to give out. (If you are an Amiga
product-making company and wish to donate prizes to the Amiga Zone and
get your company and product name splattered all over this page..
please contact us and let us know!)

To participate in the Amiga Zone's contests you must be a Portal
subscriber (or after Sept. 30, 1996, a CalWeb customer) as the
contests take place in our nightly, live Amiga Zone chats, and you
must be present to participate and win.

If you already have an ISP account elsewhere, you can Telnet into
CalWeb for $0.00 per hour, 24 hours a day. Yes, Zero. Nothing. Nada.
NO hourly charge if you telnet in!
@endnode
@node NEWS7 "clickBOOM News"
@toc NEWS

SUBJECT:  clickBOOM news 2

We have a bad news and a good news! :)


1. First, the bad news. 

Apology: We have tried really hard to make Capital Punishment appear in
stores on September 13.  Unfortunately, we'll have to postpone it a little
bit. 

Since we are perfectionists, everything (including boxes, manuals etc.) has
to be exactly the way we wanted it.  That takes time, so we had two
options:

- Compromise, or
- Be late with the game

We don't like compromises, period.

Seriously, though, we hope you understand this.  Capital Punishment is a
superb game so it also requires every other aspect to be of the same
quality.  We are late, it's true, but, believe us, once you have the game
you will have forgotten it was late.

So, it should be out somewhere around the end of the month.  But, this
time, we will inform you of the exact date only when we are 100% sure of
it.  :)

We apologize one more time.

* Due to the fact above, we are extending the preordering period.  For more
information, please visit our web site.


2. And, now the GOOD news. 

We predicted a long time ago that Capital Punishment would become one of
the best Amiga games of all time. 

Now, after Amiga magazines reviewed Capital Punishment we can very proudly
tell you that we were right. 

Here's a brief report on the upcoming reviews:

- Capital Punishment is now officially the highest rated game of 1996!  
All the major magazines reviewed it, and they were stunned by its quality.


- Capital Punishment is now generally considered to be among the top ten
games of all time!

- All the magazines awarded Capital Punishment more than 90%!

- Here are some of the quotes:

"A game like this is unbelievable.  One of the best games of all time." -
Amiga Computing (third highest rated game ever).

"There's only one word for the graphics in Capital Punishment - superb!" -
Amiga Format

"The best Amiga beat-em-up ever!" - Amiga Games

"Capital Punishment scores a clean technical Knock Out!  It's almost
incredible what this game makes out of an ordinary Amiga." - Amiga Joker
(the highest rating ever)

"Capital Punishment is one of the finest games on Amiga" - Amiga Action

"Frame rate is higher than any fighting game I've seen" - CU Amiga

- We are also proud to say that due to its quality Capital Punishment will
be on the covers of three major Amiga games magazines' (Amiga Games and
Amiga Joker in Germany, and Amiga Action in UK).

Thank you for your attention.  We will inform you of the exact Capital
Punishment release date as soon as we are 100% sure of it.

clickBOOM

--------------------------------------------
e-mail:    clkboom@io.org
web site:  http://www.io.org/~clkboom/amiga/

address:   Pxl computers / clickBOOM
           1270 Finch Avenue West / unit 13
           M3J 2G4 Toronto
           Canada
@endnode
@node NEWS8 "METCOM 96"
@toc NEWS

METCOM 96

Date: SEPTEMBER 28, 1996
Time: 10:00am to 5:00pm
Location: The Arlington Convention Center
          1200 Ballpark Way
          Arlington Texas
Admission: Free


METCOM 96 is the tenth annual show put on by the Metroplex Commodore
Computer Club for its members and non-members who enjoy working with Amiga,
C64 and C128 computers.  The Metroplex Commodore Computer Club is
not-for-profit organization devoted to the collection and dissemination of
computer knowledge, to the encouragement of computer education, and to the
use of Commodore computers in the home, at school, and in business.


DIRECTIONS & PARKING

The Arlington Convention Center is located next to the Ballpark in
Arlington, home of the Texas Rangers.  From Dallas head west on I-30 and
exit at Ballpark Way.  Turn right at the stop sign at Ballpark Way.  This
will take you over I-30.  The convention center is at the bottom of the
hill on the right.  From Fort Worth head east on I-30 to Nolan Ryan
Expressway (exit 28B).  At the traffic light turn left onto Copeland Road.
At the next light turn right onto Convention Center Drive and then take
another right onto Ballpark Way.  Parking will cost $4.00 per vehicle.  You
will pay as you enter the Convention Center, and there are no in/out
privileges.


VIScorp to be at METCOM 96 (sorta of)

Jason Compton, VIScorp employee, has agreed to be with us at METCOM this
year, not in person but with us via the Internet.  The details and times
are still being worked out but Jason will chat with us over the Internet
and answer some of our questions. 


BeBox Demonstration

One of our own club members has agreed to bring his own BeBox to METCOM and
give two demos of the computer.  He will be running both an Amiga emulator
on the BeBox and showing off the BeBox operating system.  If you don't know
what the BeBox computer is come and find out for yourself.  Some people say
that the BeBox is what the Amiga would or should have evolved into had
Commodore let it!  The times for the demos are 10:30am and 1:00pm. 


Classes

There will be two classes offered at METCOM 96 this year.  We will have a
phone line to surf the net live.  The cost of the classes will be $5.00
each for MCCC members and $10.00 each for non-members.  Class size is
limited so please register early.

The Internet Installation class will be on what you need to get on the
Internet with an Amiga computer.  Topics covered will include the programs
needed to get on the Internet, setup procedures, and Internet providers.  
This class will run 10:30am - 11:30am.

The second class will be What to do on the Internet.  Topics covered will
include WWW, HTML, FTP and downloading off the Internet.  This class will
run from 1:00pm - 3:00pm.

For further information, contact David Owens at (817) 577-2304. 


Flea Market

A flea market, with items supplied by club members, will be open at Metcom
from 10:00am until 5:00pm.  At 4:00pm items left are reduced in price for
even better bargains.  Cash and personnel checks are accepted from club
members and only cash is accepted from non-members.


Jay Miner Memorial Tape

This year at METCOM 96 the MCCC will be offering a two hour VHS tape of
highlights of past METCOMs and a short club history.  The centerpiece of
the tape is Jay Miner's speech and question and answer session at METCOM
89.  The cost will be $9.00 for members and $15.00 for non-members.  A PAL
version is also available at a slightly higher price.  A limited number
will be available at the show, but if the response is good orders will be
taken. 


Other Attractions

We will be having door prize drawings throughout the day.  You will need to
be present to win.  The entire club software libraries for both the Amiga
and C64/128 will be available to club members.  A special on MCCC
memberships will be offered; thirteen months for the price of twelve
months.  This offer will be good for new memberships or renewals.  We are
working on getting all of our local dealers to attend this year's show.  We
also will have a few computers set up so you can ask the clubs resident
'gurus' for help and advice.

For further information please contact me;

Mark Stodola
mstodola@whytel.comm 
(972) 299-6824 from 5:00pm - 10:00pm Central time
@endnode
@node NEWS9 "Amiga Show '96"
@toc NEWS

                       AMIGA SHOW '96

The Amiga Show '96, organized by DeltaGraph'X, CORSAIRE Production ,and
FUGAmiga, will take place November 9th and 10th,1996 at l'espace ,RENE
FALLAIT, 91560 CROSNE, FRANCE (PARIS)

Our goal is to bring in a maximum of visitors from all over France and
Europe. 

We plan to open a Cybercafe at the Show, which will promote internet on the
Amiga, with the help of a service provider (club-internet/Grolier).

A national advertising campaign will begin in September, not only in Amiga
magazines, but also in magazines dealing with Multimedia, Internet, Video
and in PC and MAC magazines.  TV , Radio, and Internet will be informed and
invited to announce and report this event.

For more information contact:--Gert René Schmidt DeltaGraph'X 4, rue des
Iris F-91180, St Germain les Arpajon, FRANCE Tel and FAX: 33 1 60.84.16.14
E-mail: dgx@deltagraphx.grolier.fr--or José Pifarré E-mail
jradel@club-internet.fr
@endnode
@node NEWS11 "Portal Internet"
@toc NEWS

TO OUR LOYAL PORTAL CUSTOMERS:

After more than 10 years of providing Internet access services to our
customers, we have decided to terminate our Internet access service and
focus our efforts exclusively on Portal Infranet, our customer management
and billing platform.  Since introducing Infranet in May, Portal has been
extremely successful, signing up customers such as Sprint, VeriSign and
Mpath.  In order to focus on building the Infranet business to its
potential, we have chosen to terminate our Internet access service on
September 30, 1996.

However, to ensure that you continue to receive the service you have come
to expect from us, we have negotiated a special promotional offer for you
with Sprint's new Internet access service, Sprint Internet PassportSM.

With Sprint Internet Passport, you will receive free Internet access
service until October 31.  Sprint Internet Passport has two pricing plans
to choose from including unlimited access for $19.95 per month or $1.50 per
hour with no minimum or maximum usage requirements.

In addition, you will receive a free software kit that includes everything
you need to register and access the Internet.  Sprint Internet Passport is
available for Microsoft Windows '95 and Windows 3.1 users.  It includes
Netscape Navigator 2.0 and operates at modem speeds up to 28.8 kbps per
second which is twice as fast as the highest speed available through
Portal's service.  Additionally, Sprint Internet Passport has a dedicated
web site that offers on-line customer assistance as well as e-mail, news,
and search and directory services offered in conjunction with Lycos,
Infoseek, Netscape and c/net.

Portal and Sprint have teamed up to ensure that your transition to Sprint
Internet Passport is as smooth as possible.  Sprint has established a
toll-free customer service number specifically for Portal customers and has
dedicated customer service agents available to assist you.  The number to
call is 1-800-953-5000.

Once you have established your Sprint Internet Passport account, Portal
will forward e-mail from your existing Portal account to your new Sprint
Internet Passport e-mail address through December 1, 1996.  To set up your
e-mail forwarding, you need to send an e-mail message including your full
name, Portal e-mail address and new Sprint e-mail address to Portal at
emailforward@portal.com

Sprint Internet Passport is currently dial-up Internet access service only
and does not offer Shell services, Web-page hosting, On-Line Services or
UUCP accounts.  However, Sprint is dedicated to providing first-class
Internet access services and may offer certain of these services in the
future.  At this time, we cannot offer a special transition for these
services.

We encourage you to make the transition to Sprint Internet Passport as soon
as possible so that you can take advantage of the special Portal promotion
which expires on October 31, 1996.  We will permanently terminate our
Portal services on September 30, 1996.

We appreciate your long-standing patronage of Portal's service and the
loyalty you have shown us over the years.  Should you have any questions
regarding your transition to Sprint Internet Passport please e-mail us at
isptrans@portal.com or call 1-888-343-4429.

The Portal Information Network
@endnode

@node NEWS12 "PIOS to sell Be's"
@toc NEWS

[PIOS, a German-based company founded by former Amiga Technologies
President Stefan Domeyer, has recently announced both a line of Mac clones
and its decision to sell the BeBox in Germany.  More information is
available on http://www.pios.de/.  -Jason]

   PIOS Computer AG
   
     _________________________________________________________________
   
Strategic Decision made: PIOS to sell BeBOX in Germany

Hildesheim/ Paris/ Menlo Park 19th September 1996

PIOS Computer AG, the german PowerPC company, and Be Incorporated, Menlo
Park, California, agreed upon a distribution agreement effective as of
September 19th, 1996.  Therefore, PIOS will sell the BeBOX with the
Operating System BeOS and a bundled version of Code Warrior to the german
market.

PIOS sees the technology of BeBOX multiprocessing computers as a
breaktrough in price and performance.  Thanks to the architectural benefits
the BeOS will have a great future, providing real preemptive multitasking
and multithreading.

PIOS will support the market introduction of Be products with all possible
efforts.  The key factor will be to support independent software developers
on technological and marketing issues.  The technology is ready to create a
wave in the computer world.  What is needed is a huge number of killer
applications utilizing the strenght of the BeOS.

Dr.  Peter Kittel will be in charge for setting up an attractive developer
support within PIOS.  In close cooperation with Be Inc., he will provide an
internet-based information infrastructure to speed up development of third
parties.  He expressively invites software developers of any size to send
him an email (peterk@pios.de) or apply free of charge by using the
developer application page.

@endnode

@node FEATURE1 "Miami vs TermiteTCP"
@toc FEATURE

===========================================================================
                            Miami vs TermiteTCP
  Ron Mascaro                                           rcmasca@clark.net
===========================================================================

Connecting an Amiga to the Internet has, until recently, been a somewhat
difficult task, due to the difficulties of installing and configuring a
TCP/IP stack, the software that allows the Amiga to communicate with other
computers via the common language (protocol) of the Internet.  The only
available TCP/IP stacks for the Amiga, were AmiTCP and AS225, or Inet225,
as it is known in its commercial incarnation.  AmiTCP is somewhat difficult
to set up, even for a net Guru.  For the beginner, it is a nightmare.
There is no GUI.  To change any of the configuration settings, you had to
run the install script over again.  Additionally AmiTCP did not directly
support dial-up connections.  You either had to dial the provider from a
terminal program, set the modem to stay on-line, release the serial port
and then run AmiTCP, or you had to install one of the shareware GUI
front-ends to do this for you.  In all fairness, the latest commercial
version of AmiTCP is supposed to have a rudimentary dialer, but I haven't
had the opportunity to use it.  I've never had the opportunity to try out
AS225 or Inet225, so I don't know how difficult they are to use.

Added to the installation difficulties is the fact that AmiTCP and AS225
use different Application Programming Interfaces (API), the language that
the Client programs, such as FTP, use to communicate with the TCP/IP stack.
Clients written for AmiTCP would not work with AS255 and vice-versa.  In
the past year or so, libraries have been available to allow Clients to work
with either stack transparently.  Still, the Amiga desperately needed a
TCP/IP stack that was simple to use.

All that has changed with the recent introduction of two new TCP/IP stacks
for the Amiga, Miami, and TermiteTCP.  Miami is a shareware program that
currently is only available from the authors WWW and FTP sites.  TermiteTCP
is a commercial program published by Oregon Research.  Both of these
programs were designed specifically for dial-up connections, with ease of
use a primary consideration.  The focus of this review is to compare these
two programs.

First off, let me say that Miami and TermiteTCP are not suitable for direct
LAN connections.  Neither has any support for Amiga ethernet cards.  Both
programs are limited to dial-up connections only, although Holger Kruze,
the author of Miami has hinted that he may produce a Miami Professional
version if there is enough interest.  However both programs have settings
for use with a null-modem cable to connect two Amigas directly via the
serial ports.

The Interface: Miami uses the MUI GUI system.  Termite uses the standard
Amiga GUI.  MUI is highly user configurable, but window redraws are a
somewhat slower, especially on high color AGA screens.  If you are using a
4 or 8 color screen, or a Graphics card, you will get much better
performance.  Both programs use the GUI exclusively for all configuration
and connections operations.  There are no text files to edit.

Installation: Both Miami and TermiteTCP were easy to install.  Termite uses
a standard Commodore Install script to install the program.  During the
install process, you are asked to type in the serial number which then
serialises both the install disk and the hard drive installation.  Miami
has no install script.  You simply download the archive, and expand it to
any location.  There are no paths or assigns to set, so you can freely move
the program around wherever is convenient, so long as all the files remain
in the same directory.  As Miami is a shareware program some features are
disabled.  By registering, you will receive a key file to enable the
additional features.  However the disabled features do not in anyway
diminish the basic functionality of the program.

Configuration: Miami really shines here.  Total time to dearchive, install,
configure, and connect to my ISP was an astonishingly low 10 minutes, I
didn't even crack open the manual.  The Readmefirst file was enough to get
going, because Miami completely walks you through the procedure.  It comes
with a companion program called MiamiInit, that Asks for some basic
information such as serial device and phone number, and modem settings.
Miami includes a list of preconfigured modem settings for a number of
popular modems, so you generally won't have to fumble with you modem's
manual to answer these questions.  It then asks whether you are configuring
for SLIP, PPP, TIA or Slirp, you IP address, (if you are issued a static
address), your login and password, and then it dials your provider.  A
window will pop up in which records your login actions.  there are buttons
to send your login and password, and then you can manually navigate through
any additional login menus until your SLIP/PPP connection is established. 
Then, if you are configuring for PPP, Miami will negotiate an optimum
connection.  It will also attempt a DNS lookup to find the available DNS
servers on your network.  This may or may not be successful, depending on
whether your provider supports DNS lookup, but if it fails you will just
have to type in the DNS IPs that your provider has given to you.  It will
then verify the validity of those servers, and hang up, storing a complete
configuration.  After that you simply run the main Miami program and import
the configuration.  Then away you go.  It's that easy.  The script recorder
works flawlessly, provided you don't make any typos/backspaces in the
process.  The main program allows you to edit the script if necessary.
I've used script recorders on various terminal programs before, and
generally you have to tweak them to get them to work properly, even if you
typed correctly.  This is because the script tries to send commands before
they are prompted, or waits to long.  Modifying the wait commands usually
fixes the problem.  I had no such problems with Miami, however.  My script
worked flawlessly first time, every time.

TermiteTCP was also fairly easy to configure.  Configuration is
accomplished in the main program., however, you need to know all the
information in advance, and set the configuration before attempting a
connection.  The only exception is the login script.  It also has a script
recorder, and it worked flawlessly once I figured out how it worked I had
to look in the manual to figure out how to start and stop recording and
save to disk.  Not terribly difficult, but not immediately obvious either
(Miami starts and stops the recorder automatically).  Total elapsed time
was about 25 minutes.

Miami has many more configuration options than TermiteTCP, especially for
PPP.  You can tweak the configuration for better performance or use the
defaults (There is no PPP configuration settings in TermiteTCP, so you are
stuck with the internal settings).  TermiteTCP is limited to the standard
Modem settings, and provider information.  There is only provision for one
phone number.  DNS servers are limited to 2 entries, and there is no
setting for MTU.  Miami gives you many different options for TCP/IP/PPP
settings.  TermiteTCP does not support SLIP/CSLIP protocalls.  You must
have a PPP connection to use it.  Miami supports SLIP/CSLIP/PPP
connections.  I haven't tested TermiteTCP with TIA yet.  TermiteTCP does
not claim to work with TIA or Slirp.  It may not work since it doesn't have
a "Fake IP" option.

Other Options: Miami has an internal database similar to AmiTCP for
services, users, etc, which allows you to configure server daemons and
allow for remote users on you system.  The database is configured within
the GUI, unlike AmiTCP where you have to load a text file into an editor to
add or change entries.  There is no database of any kind in TermiteTCP, so
I doubt it is possible to add any services or allow other users to login to
your computer.  I don't know how you could set TermiteTCP up for Amiphone,
for instance.  There is no mention of this capability in the documentation.
Miami also has a unique automatic activity generator which will send out a
ping packet periodically at a user configurable interval.  This is useful
if you have a provider that disconnects after a period of inactivity.  This
will keep you from being disconnected should you exceed the limit, while
reading a document on-line, for example.

Clients: Miami comes with no client software.  TermiteTCP comes with FTP
and Telnet clients but they are very rudimentary.  The shareware AmFTP is
MUCH better, and is worth the registration Fee.  The Termite Telnet client
is OK, but it would not log in to my shell account using a preset login and
password configuration.  It would only work if I logged in manually.  Other
than that it seemed to work OK.  There are several freeware/shareware
Telnet clients available on Aminet.  I wouldn't choose TermiteTCP over
Miami based on the inclusion of these clients.

API: Miami is compatible with the AmiTCP API.  Termite uses it's own API,
but also includes compatablity with the AmiTCP API.  Both programs will
work with AmiTCP clients.  TermiteTCP includes a Software Development Kit
for programmers who wish to write clients specifically for the Termite API.
One drawback to TermiteTCP's custom API is that the included clients are
written for this API, so they will not run with any other TCP/IP stack.  It
is unknown to me, whether Miami or TermiteTCP will work with AS225 clients.
The API is not supported directly, but they may work with the addition of
the socket.library found on Aminet.  There are, however, few clients
written specifically for AS225 that do not also support the AmiTCP API.

Speed: TermiteTCP is marginally faster at dialing and connecting, due to
the fact that Miami has to deal with the overhead of MUI windowing
operations.  But once on line, speed is not a factor.

Both Miami, and TermiteTCP claim to have a quick auto-reconnect feature,
that allows you to skip dial-in and negotiation after a system crash, if
you have set the modem to stay on-line.  Only Miami's seems to work,
however.  The TermiteTCP manual mentions it, but doesn't give any specifics
on how to get it to work.  The default config hangs up the modem on a loss
of DTR signal, but after changing it so the modem would stay on-line,
TermiteTCP apparently still insisted on trying to redial and/or renegotiate
PPP.  It's possible my provider does not allow renegotiation of PPP.
Either way, Miami's reconnect feature that allows bypassing both dialing
and renegotiation works with my provider.

Documentation: TermiteTCP comes with a thick printed manual, but 2/3 of
this is devoted to a Guide to the internet for new users.  Only 18 pages
are devoted to the program's operation, with another 22 devoted to the FTP
and Telnet clients.  Miami's Amigaguide manual is far more descriptive.

On-line Help: Miami provides on-line help in the form of MUI "Balloon
Help".  If you place the mouse cursor on any gadget, and leave it there for
a few seconds, a bubble will pop up telling you what the gadget does.
Additionally, pressing the "Help" key loads the Amigaguide manual to a
context-sensitive section of the document.  TermiteTCP has no on-line help.

Price Comparison: Miami - $35, TermiteTCP - $69.95 (Oregon Research
currently has a direct mail-order promotional price of $59.95)

Unregistered Disabled Features: TermiteTCP, N/A.  Miami's disabled features
minimally affect the programs functionality.  Connection Time is limited to
1 hour sessions.  At 1 hour Miami will spontaneously disconnect.  A 30
minute warning is provided.  Auto-online after passive offline is disabled.
Arexx scripts are disabled.  There is a limit of three phone numbers.
Phone Logging is disabled.  Some MUI GUI customization options are
disabled.

Registration: Since TermiteTCP is a commercial program, registration is
simply a matter of returning a completed registration card.  Miami uses an
on-line 3-step registration process.  The first step is to order a license
code.  You do this from the main program which asks for your Name, address,
etc, and your e-mail address.  You can send in the request on-line or via
slow mail.  To send it in on-line you must have a "First Virtual" payment
account established.  This account allows you to puchase merchandise online
without revealing your Credit Card Number in your E-mail.  For slow-mail
you can use check, money order or cash.  Once the author or other
registration site receives your License request and payment, he will e-mail
you a license code.  This code is necessary to run the second step which is
the actual registration, this step automatically sends an encrypted
registration request, and in a few minutes another encrypted registration
code will be returned.  With this file you will run the third step that
creates a pair of keys from the encrypted e-mail.  These keys enable the
additional features.  The registration process sounds more complicated than
it actually is.  If for some reason the automatic registration fails, you
can send the request directly to the author's e-mail address and he will
process it manually.  It took 3 days from the time I sent my check via
slow-mail, until the author sent me the license code.  The second two steps
took just a few minutes.  This is by far the fastest response I have ever
had registering a shareware product.

Conclusion: Let me just say that Miami beats TermiteTCP hands down.  It's
easier to use, has many more options, and is considerably cheaper.  It is
by far the best TCP stack around for dial-up connections.  I think that $35
for Miami and $25 for AmFTP is a much better deal than $59.95 for
TermiteTCP.  It's amazing what a nickel will buy you these days.  Yes, it
does require MUI, which will cost an additional $35 to register, but you
will need MUI anyway as most of the Internet Client software require it.  
Miami is truly the most amazing piece of Amiga software I have seen in a
very long time.

Where To Get Them: TermiteTCP is now available directly from Oregon
Research and will most likely be available through most Amiga Retailers.

Oregon Research
16200 S.W. Pacific Hwy
Suite 162
Tigard, OR 97224
(503)620-4919
(503)624-2940 (FAX)

Miami can be downloaded from the Miami WWW or FTP sites.
WWW: http://www.nordicglobal.com/Miami.html
FTP: wade1.ab.umd.edu/Miami/Miami103.lha (Version may change)
Also available on Aminet: comm/tcp/Miami11.lha
@endnode
@node FEATURE2 "AMOS With The CD32"
@toc FEATURE

===========================================================================
                            AMOS With The CD32
  C. Edward Stewart                                    joehick@golden.net
===========================================================================

Whether or not you happen to have a CD32, you may have access to a CD32
joypad.  With it, you have the option of programming a lot more neat
options (because it has a lot of buttons).  There have been several
different programs out there to read the CD32 joypad, but they all lack in
one way or another.  Here's my procedure that does it:

Procedure PAD
CD=0 : CD32=0
Lib Open 1,"lowlevel.library",40
Dreg(0)=1
CD=Lib Call(1,-30)
Lib Close 1
If CD and 1 Then CD32=CD32+%1
If CD and 2 Then CD32=CD32+%10
If CD and 4 Then CD32=CD32+%100
If CD and 8 Then CD32=CD32+%1000
If CD and 131072 Then CD32=CD32+%10000
If CD and 262144 Then CD32=CD32+%100000
If CD and 524288 Then CD32=CD32+%1000000
If CD and 1048576 Then CD32=CD32+%10000000
If CD and 2097152 Then CD32=CD32+%100000000
If CD and 4194304 Then CD32=CD32+%1000000000
If CD and 8388608 Then CD32=CD32+%10000000000
End Proc[CD32]

To use this procedure, you'll need to get the lowlevel.library (and a CD32
joypad) if you don't have it.  Now, the procedure is nice, but without the
code to use it, it's just so many cool AMOS commands.

Do
PAD=0
PAD : PAD=Param
If PAD and 1 Then PAD_RIGHT
If PAD and 2 Then PAD_LEFT
If PAD and 4 Then PAD_DOWN
If PAD and 8 Then PAD_UP
If PAD and 16 Then PAD_PAUSE
If PAD and 32 Then PAD_REWIND
If PAD and 64 Then PAD_FASTFORWARD
If PAD and 128 Then PAD_GREEN
If PAD and 256 Then PAD_YELLOW
If PAD and 512 Then PAD_RED
If PAD and 1024 Then PAD_BLUE
Loop

This loop checks all the buttons and acts on them.  If you want different
buttons to be sensed sooner, move them up on the list.  I've got all the
different buttons labeled as procedures, but you could use Goto's or
commands just as easily.  The code above just shows you what values
represent which buttons.

Most CD32s don't have keyboards attached, so don't put places in your
program for users to type unless you use some sort of CD32 joypad procedure
to get the characters.  Say something like the one below.

Procedure CD32_TEXT
CHAR$="" : CHAR=0 : A$="" : IN$="" : PAD=0
CHAR$="abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ,.!?() 1234567890"
CHAR=1
Curs Off
CD32:
If CHAR<1 Then CHAR=69
If CHAR>69 Then CHAR=1
A$=Mid$(CHAR$,CHAR,1)
Locate 0,0 : Print IN$;A$;" ";Cleft$;Cleft$;
CD32A:
Do : PAD=0 : PAD : PAD=Param : If PAD=0 Then Loop
If PAD and 4 Then CHAR=CHAR-1 : Wait 5 : Goto CD32
If PAD and 8 Then CHAR=CHAR+1 : Wait 5 : Goto CD32
If PAD and 128
  IN$=IN$+A$
  Locate 0,0
  Print IN$
  Goto CD32B
End If
If PAD and 512 Then IN$=Left$(IN$,Len(IN$)-1) : Wait 15 : Goto CD32
If PAD and 1024 Then IN$=IN$+A$ : Wait 10 : Goto CD32
Goto CD32A
CD32B:
End Proc[IN$]

To use the text procedure use the following code:

CD32_TEXT : IN$=Param$

CD32 joypad up and down scroll through the letters.  Blue advances a
character.  Red deletes a character.  Green terminates input.  The
parameter in IN$ will contain the text entered by the user.

With these procedures, you can write AMOS programs that can be included on
CD32 coverdisk CDs.  Also, you can have access to all those neat buttons on
the CD32 joypad.

You may be wondering why anyone would want to use a CD32 joypad.  For one
simple reason: More commands at your fingertips!  So go get a CD32 joypad
and start writing cool multi-button programs.
@endnode
@node REVIEW1 "Review: Arcade Classics Plus"
@toc REVIEW

===========================================================================
                 Arcade Classics Plus from Epic Marketing
                            By: @{" Jason Compton " link JASON}
===========================================================================

Arcade Classics Plus, the CD from Epic Marketing, focuses largely on clones
and remakes (some faithful, some only remotely so) of legendary, classic
arcade games: the likes of Asteroids, Defender, Pong, etc.  There's even a
section for slightly more "modern" classics like Pendo and Lode Runner.

Like the Epic Collection, there is a custom GUI interface.  This one is
significantly more attractive to use and easy to navigate.  Unlike the Epic
Collection, not everything is DMS compressed, which is a welcome change.
Many of the files have documentation, which comes up in a scrollable window
when you select the file you want more information on...however, not all of
them do, so there's still some degree of guessing and testing to be done.
The interface lets you uncompress the archives to the directory (or disk,
for DMS) of your choice, and they can be run (by you) from there.

As classics collections go, I haven't seen a better one yet.  In all
honesty, the quality of many Amiga recreations of classic games is not the
greatest, so this is obviously reflected in what you get.  (I have yet to
see a decent light cycles game, and am at a loss to understand why nobody
in the world has ever done a clone of the original Tron 4-event arcade
game.) There are games that are without compare, however, and a special
section for Jeff Minter's own brand of classics, which to many would be
worth the price of admission in and of itself.  And for those not so
interested in pure classics, there's a collection of Assassins games disks.

Quite a lot of the games here are of the "Crash_Immediately_On_AGA()"
variety.  You have been warned...best not to uncompress to RAM: if you
value what you're working on currently.

Maybe it's the interface, or the theme, or the DMS, but I didn't find
myself quite as gleefully immersed in games with this disc as I did with
Games Galore.  It's still a more-than-decent collection if you find
browsing through Aminet's game directory a harrowing task at best.  I know
I do.

Epic Marketing
138-139 Victoria Rd.
Swindon
Wilts
UK
+44 0 1793 514188

@endnode
@node REVIEW2 "Review: The Epic Collection"
@toc REVIEW

===========================================================================
                        Review: The Epic Collection
                            By: @{" Jason Compton " link JASON}
===========================================================================

Didn't I just get done talking about how great it was that Golden Games had
most everything unarchived?  Yep, I did.

Epic Marketing has been in the Amiga software and CD-ROM business for quite
some time and has a considerable array of Amiga and PC CD-ROMs.  The Epic
Collection represents a large portion of their PD disk collection.

The Epic Collection is a catchall CD, roughly akin to the AGA Experience
CDs put out by Sadeness/NFA (although without the same AGA-only slant).
For those ready to dive right in, there is a text file with filenames and
descriptions (some more informative than others) for each of the 1000+ DMS
archives on the CD.  For those looking to comfortably navigate, there is a
custom GUI which takes you through each category of archives and lists
descriptions where appropriate.  The custom interface almost, but not
quite, worked under CyberGraphX.

The quality of the archives isn't the problem (although some of the items
are pretty questionable...you'd think someone would have figured out that
SoftAGA isn't a real program and that "VT220", while an "emulator", isn't
an emulator in the same way Frodo is).  The DMS archiving is the problem.
CD-ROMs are one of the fastest ways to move large quantities of data from a
publisher to a customer.  Why insist on forcing a slow de-archive to
floppy?  I would have accepted LHA or LZX archives without question, as the
CD is rather full and likely would have been exceeded in capacity without
some sort of archiving.  But DMS should be a "only when necessary" archival
form, not something you use because you happen to have a lot of disks with
good material lying around.  I also located a bit of silliness on a disk
whose DMS archive included an LHA of the contents of the disk being
unarchived!  Using the original LHA would have saved 400k on the
CD-ROM...not to mention a lot of time.

As a general collection, there's nothing really wrong with The Epic
Collection.  There will be something for everyone--games, Reko cardsets,
sound files, emulators, and more.  If you don't go crazy by the time you're
done un-DMSing disks, that is.

Epic Marketing
138-139 Victoria Rd.
Swindon
Wilts
UK
+44 0 1793 514188


@endnode
@node REVIEW3 "Review: Amiga CD-Sensation: Golden Games"
@toc REVIEW

===========================================================================
         Review: Amiga CD-Sensation: Golden Games from Schatztruhe
                            By: @{" Jason Compton " link JASON}
===========================================================================

...apparently, Gamer's Delight 1 and 2 wasn't enough.

Golden Games, the new CD from Stefan Ossowski's Schatztruhe, is the second
I've seen in their new "psuedo-magazine" packaging.  (The first was the
"Demos are Forever" CD.)  No jewel box, just an A4-sized cardboard "cover"
and information in English and German on the back about the CD.

The information pretty much tells you the obvious--there are a lot of games
on here.  Specifically, there are a lot of freely redistributable games and
demos, as well as the requisite group of degrading tools to make them all
work, and an extensive selection of hints.

Unlike Gamer's Delight 2, there is no custom GUI interface, only the
Workbench.  A set of icons will configure your system to the recommended
color and screenmode for browsing, and another click will set up various
assigns needed to allow the games to execute directly from CD.  The games
are divided into 12 major categories by type, with DMS'ed archives in their
own separate hierarchy.  (The majority, by far, of goodies on the CD are
unarchived and ready to go.)

The selection, like anything of this kind, is going to be largely hit and
miss, but overall I was fairly pleased.  I found a few more "instant
classics" and there are a number of my personal favorites on the CD.  I was
impressed with how much I could painlessly run off of the CD, although
programs that expect to save their prefs file to progdir: are always in for
a shock, which means a lot of clicking "cancel" for the user.  (Unless
you're smarter than I am and are running an assign-requester patch, in
which case it will be less of a nuisance.)

One of the things which caught me off guard was the lack of English
documentation for the CD other than the introduction on the back of the
packaging...the rest is German only.  It's nice to be able to read about
the compilation and any last-minute changes we might need to be aware of.
You can use the German guide to navigate (easily) to the master index of
games with documentation and click directly on the individual docs for each
game.

The categorization on the CD is overall a plus but I think a bit more
notice should be given for those items which are just game demos (lest
anybody get really excited when they see "Worms" and "Skidmarks 2" (both of
which appear in the "Great Action" section).

If I may digress for a minute, I've been having trouble sitting down with
the Amiga and having a genuinely good time lately...it's not a problem with
the Amiga, but with me, as all the work I've done on Amigas lately have
made me associate them with just that--work.  However, Golden Games has
given me a number of incentives to start treating the Amiga less as a "work
tool" and more like a computer that I genuinely enjoy using.  So, for that,
I am grateful.  If you're having a similar problem, it's going to be worth
the small fee to pick up a copy of this CD for yourself.

Published by Stefan Ossowski's Schatztruhe
Veronikastr. 33
45131 Essen
Germany
WWW: http://www.schatztruhe.de/
E-mail: stefano@tchest.e.eunet.de
@endnode
@node REVIEW4 "Review: Timekeepers Expansion Disk"
@toc REVIEW

===========================================================================
          Review: Timekeepers Expansion Disk from Vulcan Software
                            By: @{" Jason Compton " link JASON}
===========================================================================

Well, I guess it wasn't feasible to expand Hillsea Lido (although that's a
shame, because with a few enhancements it could easily be one of my
favorite games), so Vulcan wound up expanding Timekeepers. :)

Seriously.  Timekeepers, Vulcan's entry into the world of puzzle-solving
little guys made famous by Lemmings, is a neat game.  I'm not huge into
solving puzzles with little tools, but games like Lemmings and Timekeepers
are enough to distract me for a good length of time.

Vulcan went so far as to give Timekeepers a plot.  They must not have liked
the deus ex machina Lemmings falling from the mystical trapdoor in the sky.
The mission is to send these little Timekeepers into human history to
prevent evil people from detonating nuclear weapons that would seriously
disrupt the development of the Earth.  These Timekeepers are special
forces, the trip into the past is one way, and you are the only one who can
make the mission work by getting them past, over, and through obstacles.

Neat game.  Not being very good at puzzle games I didn't make it very far,
either, and now Vulcan wants to subject me to more.  Fine, then.  There is
now even more challenge awaiting your Timekeeper dollar, for those people
who are either hopelessly stuck somewhere and need something fresh, or
those dedicated guardians who completed the original and are hungry for
more.

In keeping with Vulcan's "the best packaging is small packaging" principle,
Timekeepers comes in a small folding container just big enough for a floppy
disk and a small set of instructions which tells you, basically, that the
Timekeepers expansion disk should be inserted when you're prompted for Disk
2, rather than the usual Timekeepers Disk 2 you'd otherwise be using.  For
hard drive users, this just means you drag across this disk's drawer
instead of the original Disk 2 drawer, and if you're clever you'll just
rename the original for later reference.  It's a shame there's nothing to
automatically handle this, but Vulcan's confidence in us is high that we'll
figure it out for ourselves.

For the US$10 or so that Vulcan is charging, I'm hard pressed not to
recommend this to Timekeepers fans worldwide.  Perhaps Vulcan might be
persuaded to release their level builder someday?  Good response to the
expansion disk could help.

Vulcan is a UK-based Amiga game publisher who sells their games through
direct mail order.  You can also find them on the Web.

Vulcan Software
72 Queens Road
Buckland
Portsmouth
Hants
PO2 7NA
England

+44 0 1705 670269 voice
+44 0 1705 662226 fax
paul@vul-soft.demon.co.uk e-mail
http://www.vulcan.co.uk

@endnode
@node REVIEW5 "Review: The Final Gate"
@toc REVIEW

===========================================================================
               Review: The Final Gate - CD32 from Bigg Wolf
                            By: @{" Jason Compton " link JASON}
===========================================================================

The story behind Final Gate's release is one I'd like to hear more often.
The first part happens too much, the second, too little.

Alternative Software developed Final Gate, made a game out of it, and went
so far as to burn CDs.  But it was never released.

Bigg Wolf of the US stepped in, bought up the CDs and released the game.
Which is nice to see...too often, I'm hearing of projects developed for the
Amiga but never released (and the evidence of them is pretty staggering,
considering that Ocean and Microprose had this habit of advertising them
for months but deciding that taking the product to market would result in
a loss above their development costs.)  So in this case, Final Gate gets to
see the light of day after all.

The game boasts of offering FMV gameplay without an FMV cartridge.  This
should already be setting off the CDXL alarms in your head.  (CDXL, for
those unfamiliar with the CD32 and CDTV, is Commodore's format for
quarter-screenish 30fps animation, which can come from a video source or
other animation, such as the rendered Pirates' Gold intro.)  In fact, the
game is very reminiscent of other attempts at "FMV" gaming on standard
Amiga setups.  The two that leap to mind are Tomcat and Desert Apache from
Dark Unicorn Productions, a shareware team.

The plot of Final Gate, so far as I can make out, is this: you're a guy
with a machine gun hanging out on a speedboat with a buddy of yours.
Suddenly (much like a cat jumping up and running to another room for no
good reason) you realize you have to be somewhere else, shooting at things.
So your buddy starts up the boat and you're off, with a quarter-screen view
of the scenery whizzing by as the boat drives on.  You'll quickly notice
lots of garishly colored missiles and projectiles coming at you, which you
need to move your crosshair (with a gamepad) in order to shoot.  Let them
hit you, and you lose health points.  From time to time, you'll have the
opportunity to shoot an FMV person (so distinguished by the white aiming
guides you see near him.)  Take him out, and you get a special point and
FMV bonus.  Miss him, and he shoots you, taking away a lot of your precious
health.  Final Gate suffers from "power-up-itis", so there are some special
flying objects you can shoot which will benefit you.

If you've followed me this far, you've got a good feel for Final Gate.  The
camera work is passable but nothing that will win cinematographic awards.
The gameplay, well, it's a lot like Tomcat and Apache, where you take your
sprite and shoot at other sprites against a FMV backdrop.  I have to admit
that I wish the developers had made the CDXL full-screen, despite the
blockiness that introduces, because that enhancement made Apache far
superior to Tomcat.

By my reckoning, Final Gate is a pretty middle-of-the-road CD32 game.  I
can easily rattle off a host of other CD32 titles I enjoyed a lot less, but
it's certainly no Pirates' Gold (crashes and all), Liberation, or
Microcosm.  Note that Microcosm is itself a CDXL "shoot your bright sprite
at other bright sprites" game, but it's all a question of implementation
and mood, and Final Gate doesn't quite suck you in the way Microcosm does.

Bigg Wolf certainly seems to realize that Final Gate isn't the end-all
be-all of gaming...the exceptionally limited documentation (all of two
sides of a jewel box insert) is amusingly tongue-in-cheek.

Final Gate was developed for the CD32, but is actually playable to a point
on a stock A4000T without any software help--you'll find that it crashes
after you die, however.

Bigg Wolf
12337-D Georgia Ave.
Wheaton, MD  20906
USA
301-933-5030 phone/fax
@endnode
@node REVIEW6 "Mini-View: Kang-Fu"
@toc REVIEW

===========================================================================
             Mini-View: Kang-Fu from Great Effects Development
                            By: @{" Jason Compton " link JASON}
===========================================================================

I've gotten a hold of the Kang-Fu playable demo disc...

Now that I've had a chance to sit down and thumb through both.  I don't
have the full version of Kang Fu, so I'm not comfortable giving a total
review, but from what I've seen I'd like to jot down a few notes.

How's "Looks like it should sit next to Zool in the 'incredible-looking
platformer' category" for a comment?  It does.

Oh, plot's never very important in Kang Fu, but basically, you're a
kangaroo who runs around collecting small kangaroos, hurling punches and
boomerangs and eggs at brightly colored evil things (like umbrellas and
Amiga Boing balls), collecting keys to open locks, that sort of thing.

The animation is exceptional on the 4000T test system.  The game supports
CD32 gamepads and runs without additional software support on Amiga AGA CD
setups.

I'm looking forward to finding out more of Kang Fu's status.
@endnode
@node REVIEW7 "Review: SX32"
@toc REVIEW

===========================================================================
              Review: SX32 CD32 enhancement hardware from DCE
                            By: @{" Jason Compton " link JASON
===========================================================================

In the beginning, there was the CD32.  The CD32 is perhaps the saddest
story of all of the Amiga models which have sad stories.  (Basically, all
of them.)

Unlike most of its counterparts, the CD32 was blessed with a good price
point (US$400), early penetration into a new marketplace (only the CD-i,
CDTV and Sega CD had established any sort of presence in console CD gaming,
and only the Sega CD was what you might consider successful), and a
competitive price/performance ratio (While the 3DO, released at about the
same time, looked superior in a number of ways, it was US$300 more at the
time.)  And the 3DO wasn't even readily available in the big European Amiga
markets.  Even the television campaign was decent!  And the early releases
of games looked pretty good.

But, no.  Commodore didn't have any trouble selling the machines.  The
problem was that their credit was so bad that they couldn't build enough
CD32s.  Psygnosis, claiming that Commodore owed them money for assisting
in the CD32's design, was less than enthusiastic about continued support.
Support and market momentum lagged, and what CD32s were around wound up
being stockpiled as the 3DO started to come down in price with better
games.

As Amigas go, the CD32 was a low-end AGA machine, comparable in features to
an A1200.  But the expansion options were far fewer.  Aside from video
output, the only link to the outside world for the CD32 was a special AUX
port, designed to hold a keyboard but also capable of serial communication.
Devices like the Communicator sprung up to allow rudimentary networking
between a CD32 and Amiga.

But there was more.  There is a rear edge connector designed for the rare
Commodore FMV card, which was used by developers to support a special
communication board that gave a CD32 a full set of I/O ports.  MicroBotics
set to work on a similar device to offer commercially.  They were bought by
Paravision, which released the SX-1, a big gunmetal grey attachment that
ups the CD32 footprint by 50%, gives you a lot of I/O ports and IDE
connections, and is precariously connected by a special card that will let
you plug in a FMV cartridge at the same time, if you're so lucky.

People wanted more.  DCE's SX32 is a good alternative to the blocky SX-1
and the other kid on the block, the ProModule.  The SX32 and ProModule are
seeing new versions released, but this review deals with the original SX32.

The SX32 is a total rethink of the SX-1 concept.  Instead of retaining FMV
passthrough (not very popular of a demand) and adding an external box, the
SX32 only adds a new rear panel to the CD32, which sports 5 connectors.
The IDE hard drive, as it does on the SX-1, mounts directly to the SX32
mainboard.

The SX32 mainboard sits inside of the CD32, and its installation requires
the opening of the CD32 case.  Rather upsetting is that you have to remove
a groundstrap to make the SX32 fit.  It's even more upsetting for me,
because we have to give the SX32 back, meaning we've got this CD32 which is
missing an original piece...

Once you have the board laid properly in the CD32 case, you have to line up
the external panel which holds the five I/O ports.  This is actually a bit
tougher than I anticipated, but can be done.  The board is designed to hold
in place fairly securely.  Once done, you hold the whole assembly together
with a large screw (of the sort used to hold on the old expansion port
cover).

The 5 new ports on your CD32 are as follows:

25-pin Parallel port: functionally indistinguishable from an Amiga or SX-1
parallel port.  Use your CD32 for Parnet or printing.

25-pin Serial port: functionally indistinguishable from an Amiga serial
port, and superior to my mind than the SX-1's serial port, which is 9-pin.
25-pin has been the Amiga standard, and I imagine we all have 25-pin serial
cables by now.

Amiga Floppy connector: functionally indistinguishable from an Amiga or
SX-1 external floppy connector.  Allows you to boot from floppy or use
floppies in conjunction with CD32 games (like Liberation) or from
Workbench.

RGB Video connector: To my eye, functionally indistinguishable from an
Amiga or SX-1 external RGB connector.  Designed to plug into a 1084-style
monitor.

15-pin VGA Video Connector: Not a scan-doubler, but it duplicates the
function of the 23-to-15 pin RGB-to-VGA conversion devices (affectionately
called "The Silver Box" at Amiga Report.)  Allows you to plug a true
multisync monitor directly into the CD32 for games, or to use a VGA monitor
under VGA/DBL modes in Workbench.

In addition, you get the internal 2.5 inch IDE header, and a single SIMM
slot which will accept up to 8 megabytes.  (Tested successfully with 4 and
1.)  Fast memory is a boon for the acceleration of the CD32, but
unfortunately it is not always compatible with CD32 games.

Documentation is exceedingly scarce.  My Eyetech-provided SX32 came only
with installation instructions, not operating instructions.  There is an
Eyetech-provided HD setup disk, which will install AmigaOS 3.0 from the
included CDPD CD-ROM and assist a novice in setting up a hard drive.

What's good about the SX32?  Well, on its own merits, it offers just about
everything a CD32 user needs to make their machine a full-blown Amiga.  A
new model promises FPU capability as well as the memory expansion.
Compared to the SX-1, the installation is extremely sound.  The ports are
all in the same place, as opposed to the SX-1's 3-sided approach.  And
nothing should obstruct the original CD32 hardware, unlike the SX-1 which
when coupled with a silver box made the power plug a tight fit.  (Besides,
the VGA adapter replaces the need for the silver box.)

What's bad?  Well, as a general complaint, Commodore gave 030 boards to its
developers, and I'm surprised nobody has followed suit yet.  (Paravision
and Hi-Tech claimed they would release enhanced SX-1s with 030s, but that
hasn't happened.)  Installation was a bit more down and dirty than I would
have liked...I don't personally mind opening my Amigas, but the CD32 is a
pretty rare piece of hardware and I don't know how many people want to poke
around in them.  And the SX32 is missing two SX-1 features which were
exceptionally useful: a PC-keyboard port and a memory-disable switch.
While the AUX port is still available for A4000 keyboards (or A2000/3000
keyboards with the included adapter), those keyboards are significantly
more expensive than your garden variety PC keyboard.  As for the memory
disable, since there's no good way to get at the memory in the SX32 without
opening your machine, if you want it disabled you'll have to rely on a
Degrader-type program.  The SX-1 switch was a great benefit at times.

Overall, the SX32 is a very good expander for the CD32.  It offers a lot
that the SX-1 didn't, or didn't implement as well...but not everything.  If
you've got a spare Amiga keyboard, the SX32 is the clear choice.  If not,
you may want to think twice about your overall cost.

Provided and distributed by:

Eyetech Group Ltd.
The Old Bank
12 West Green
Stokesley
North Yorks
TS9 5BB
United Kingdom

++44 0 1642 713 185 voice
++44 0 1642 713 634 fax
eyetech@cix.compulink.co.uk e-mail
@endnode

@node REVIEW8 "Apollo 1240/40 Accelerator Card Review Part 2"
@toc REVIEW

===========================================================================
              Review: Apollo 1240/40 Accelerator Card Part 2
                            By: @{" Jason Compton " link JASON
===========================================================================

Recently, we took a look at the Apollo 1240/40 card.  Now it's time to take
a look at the numbers.

We ran three benchmark routines as well as the AIBB comparison suite.  The
benchmarks were run with FastExec installed, which moves exec.library to
RAM and gives a significant performance increase to the Apollo card.

The first test was a raytrace render of the Staircase example from
Cinema4D.  It was rendered in 320x400 resolution on the following machines:

An Amiga Tech A4000T with 14 megs of memory and a standard 3640 040/25 card
A Macrosystem Draco with 32 megs of memory and the Draco 060/50 card
An A1200 with 10 megs of memory and the Falcon 040/25 card
An A1200 with 10 megs of memory and the CyberStorm 060/50 card
An A1200 with 10 megs of memory and the Apollo 040/40 card

The time breakdown is as follows (in minutes:seconds)

Cyberstorm-- 1:26
Apollo--     2:31
Draco--      5:05
Falcon--     5:05
4000T--      6:01

The Cyberstorm wins the test, as well it should as it is an 060 card.
Furthermore, the Cyberstorm was running CyberPatcher, which enhances the
FPU performance of a select number of programs (of which Cinema4D is one).
The Apollo clocks in with performance far better than that of an 040/25
machine (either the Falcon or the 4000T).  It is worth noticing that the
Draco under Cinema4D is exactly as fast as the Falcon.  We ran this test a
number of times with the same result.  The answer seems to lie with
CyberPatcher saving the day for the Cyberstorm.  Draco users do not have a
similar recourse.

The Apollo, in this application, offers a great deal more performance than
anything else in its price class.

Moving along to the ImageFX tests, we ran two effects on the included
"guy.jpg" picture.  The first was the Sobel Edge Detect algorithm, run on
the 4000T, the Apollo, and the CyberStorm.  The time breakdown here, in
seconds.hundredths of seconds:

Cyberstorm-- 2.87
Apollo--     6.63
A4000T--     10.68

Here, the Apollo is working a great deal faster than the stock 040/25
A4000T but is not on the same pace as the 060/50 Cyberstorm.

The final test was run using the Crystallize effect with default settings.
Time breakdowns:

Cyberstorm-- 3.36
Apollo--     6.46
4000T--      10.73

As we saw in the first test, under this particular situation the Apollo
performs at better than 50% of the 060 speed.  (ImageFX, incidentally, is
not currently supported by the version of Cyberpatcher we used)  It is also
nearly twice as fast as the 4000T.

By these standards, then, the Apollo is a significantly speedy card.  The
AIBB benchmarks offer additional insight as well.

By and large, of course, in the comparison between the Cyberstorm 1260, the
Apollo, the Falcon, and a 4000T, the Cyberstorm rules the day.  But in most
tests, the Apollo outperforms its 040 cousins (the Falcon and 4000T) by at
least 20% and sometimes over 100%.  The MemTest, in particular, is won by
the Apollo, with the 4000T's poor memory system rating only 22% of the
Apollo's score.  Some graphically-oriented tests are fastest on the Apollo
as well, notably the WritePixel and EllipseTest.  But overall, the
CyberStorm 060 outscores the Apollo on most intense-mathematics tests,
usually at a level of 50-125%, with the 040/25 machines far behind.

There are a couple of concerns with the Apollo.  One is the lack of disable
option for pesky software that is not 040-friendly.  The other is the fact
that towards the end of our tests here at AR, the Apollo fan failed, making
it difficult to complete our tests.  This may of course just be an isolated
case.

The Apollo is retailing for well under US$500 these days, which in
comparison to other 040 options (the overpriced Falcon), slower 030 options
(which can reach over $300), and the high-end 060 choices (at least
US$800), is a good performance/price choice.  If you're looking for a
serious (but not end-all be-all) speed increase and are opposed to the
concept of spending more than you bought your 1200 for just to speed it up,
the Apollo is worth a serious look.

Provided for review by Datakompaniet

Datakompaniet AS
Trondheim Innovation Centre
N-7030 Trondheim
Norway
+47 7354 0375 voice
+47 7354 3861 fax
datakompaniet@interlink.no e-mail
http://www.interlink.no/datakompaniet (accepting online orders)

@endnode


@node MAILLIST "Amiga Report Mailing List"
@toc WHERE

===========================================================================
                        Amiga Report Mailing List
===========================================================================

If you have an internet mailing address, you can receive Amiga Report in
@{"UUENCODED" link UUENCODE} form each week as soon as the issue is released.  To be put on
the list, send Email to majordomo@amigalib.com

Your subject header will be ignored.  In the body of the message, enter

subscribe areport

The system will automatically pull your e-mail address from the message
header.

Your account must be able to handle mail of any size to ensure an intact
copy.  For example, many systems have a 100K limit on incoming messages.


** IMPORTANT NOTICE:  PLEASE be certain your host can accept mail over   **
** 100K!  We have had a lot of bouncebacks recently from systems with a  **
** 100K size limit for incoming mail.  If we get a bounceback with your  **
** address in it, it will be removed from the list.  Thanks!             **
@endnode
@node UUENCODE
@toc MAILLIST

===========================================================================
                          UUDecoding Amiga Report
===========================================================================

If you receive Amiga Report from the direct mailing list, it will arrive in
UUEncoded format.  This format allows programs and archive files to be sent
through mail by converting the binary into combinations of ASCII
characters.  In the message, it will basically look like a lot of trash
surrounded by begin <filename> and end, followed by the size of the file.


To UUDecode Amiga Report, you first need to get a UUDecoding program, such
as UUxT by Asher Feldman.  This program is available on Aminet in

     pub/aminet/arc/

Then you must download the message that it is contained in.  Don't worry
about message headers, the UUDecoding program will ignore them.

There is a GUI interface for UUxT, which should be explained in the docs.
However, the quickest method for UUDecoding the magazine is to type

     uuxt x ar.uu

at the command prompt.  You will then have to decompress the archive with
lha, and you will then have Amiga Report in all of its AmigaGuide glory.

If you have any questions, you can write to @{"Jason Compton" link JASON}

@endnode
@node AMINET "Aminet"
@toc WHERE

                                  Aminet
                                  ======

To get Amiga Report from Aminet, simply FTP to any Aminet site, CD to
docs/mags.  All the back issues are located there as well.

Sites: ftp.netnet.net, ftp.wustl.edu, ftp.luth.se, ftp.doc.ic.ac.uk

@endnode
@node WWW "World Wide Web"
@toc WHERE

                              World Wide Web
                              ==============

AR is also available on the WWW!  Some of the mirror sites include a mail
form, allowing you to mail to Amiga Report from the web site and some also
include a search engine allowing you to search recent issues for specific
topics and keywords (if your browser has forms capability).  Simply tell
your browser to open one of the following URLs (pick a location nearest you
for the best performance):

Australia
     http://ArtWorks.apana.org.au/AmigaReport.html
     http://www.deepwoods.saccii.net.au/ar/menu.html
     http://www.livewire.com.au/amiga/cucug/ar/ar.html (w/search and mail) 
     http://www.phys.unsw.edu.au/~pec/amiga.html

Germany
     http://www.fhi-berlin.mpg.de/amiga/ar/

Greece
     http://www.acropolis.net/clubs/amiga/amigareport/

Hungary
     http://mm.iit.uni-miskolc.hu/Data/AR

Italy
     http://www.vol.it/mirror/amiga/ar/ar.html

Poland
     http://www.pwr.wroc.pl/AMIGA/AR/

Sweden
     http://www.lysator.liu.se/amiga/ar/

United Kingdom
     http://ppewww.ph.gla.ac.uk/~gowdy/Amiga/AmigaReport/
     http://www.iprom.com/amigaweb/amiga.html/ar/ar.html (w/search and mail) 
     http://www.sussex.ac.uk/Users/kcci1

USA
     http://www.cucug.org/ar/ar.html (w/search and mail)
     http://www.omnipresence.com/Amiga/News/AR/

Additional Amiga information can also be accessed at this URL:
     http://www.cucug.org/amiga.html

Mosaic for the Amiga can be found on Aminet in directory comm/net, or
(using anonymous ftp) on max.physics.sunysb.edu
@endnode
@node COPYRIGHT "Copyright Information"
@toc ABOUT

===========================================================================
                Amiga Report International Online Magazine
                 September 23, 1996         Issue No. 4.12
                       Copyright 1996 FS Publications
                             All Rights Reserved
===========================================================================

Views, Opinions and Articles presented herein are not necessarily those of
the editors and staff of Amiga Report International Online Magazine or of
FS Publications.  Permission to reprint articles is hereby denied, unless
otherwise noted.  All reprint requests should be directed to the editor. 
Amiga Report and/or portions therein may not be edited in any way without
prior written permission.  However, translation into a language other than
English is acceptible, provided the editor is notified beforehand and the
original meaning is not altered.  Amiga Report may be distributed on
privately owned not-for-profit bulletin board systems (fees to cover cost
of operation are acceptable), and major online services such as (but not
limited to) Delphi and Portal.  Distribution on public domain disks is
acceptable provided proceeds are only to cover the cost of the disk (e.g. 
no more than $5 US).  CD-ROM compilers should contact the editor. 
Distribution on for-profit magazine cover disks requires written permission
from the editor.  Amiga Report is a not-for-profit publication.  Amiga
Report, at the time of publication, is believed reasonably accurate.  Amiga
Report, its staff and contributors are not and cannot be held responsible
for the use or misuse of information contained herein or the results
obtained there from.  Amiga Report is not affiliated with Escom AG or
VIScorp.  All items quoted in whole or in part are done so under the Fair
Use Provision of the Copyright Laws of the United States Penal Code.  Any
Electronic Mail sent to the editors may be reprinted, in whole or in part,
without any previous permission of the author, unless said electronic mail
is specifically requested not to be reprinted.

===========================================================================
@endnode
@node GUIDELINE "Amiga Report Writing Guidelines"
@toc ABOUT

===========================================================================
                      Amiga Report Writing Guidelines
===========================================================================

The three most important requirements for submissions to Amiga Report are:

     1.  Please use English.

     2.  Please use paragraphs.  It's hard on the eyes to have solid
     screens of text.  If you don't know where to make a paragraph break,
     guess.

     3.  Please put a blank line in between paragraphs.  It makes
     formatting the magazine much much easier.

     4.  Please send us your article in ASCII format.

Note:  If you want to check ahead of time to make sure we'll print your
article, please write to the @{"Editor" link JASON}.

Please stipulate as well if you wish to retain copyright or hand it over to
the editor.
@endnode
@node EDITORCHOICE "Editor's Choice"
@toc COMMERCIAL

===========================================================================
                              Editor's Choice
===========================================================================

These are selected products, reviewed by myself, that I've liked.  So, I've
landed them and decided to sell them.

All prices are in $US.

John McDonough's The Music Maker, a Contemporary New Age CD composed on the
Amiga, is available through Amiga Report.

The crisp, clean sounds and calm melodies present a welcome alternative to
many pounding alternatives.

Available for US$12.00 plus $3 shipping in the US.  Non-US orders, please
contact before ordering.  Check or money order accepted addressed to
@{" Jason Compton " link JASON}, shipments made by the artist.

---------------------------------------------------------------------------

|                                | Issue    | Approximate  | Amiga Report |
|           Product              | Reviewed | Retail Price | Reader Price |
---------------------------------|----------|--------------|--------------|
|                                |          |              |              |
|GPFax Amiga Fax Software        |   2.30   |   $100.00    |    $60.00    |
|    (Class 1 and 2)             |          |              |              |
|                                |          |              |              |
|Micro R+D CD-ROM Volume 1       |   2.25   |    $69.00    |    $30.00    |
|    (Includes early Transition  |          |              |              |
|    graphics converter and loads|          |              |              |
|    of artwork)                 |          |              |              |
|                                |          |              |              |
|Micro R+D CD-ROM Volume 2       |   2.26   |    $99.95    |    $46.75    |
|    (Includes entire Nature's   |          |              |              |
|    Backdrop series)            |          |              |              |
---------------------------------------------------------------------------

Orders may be placed via check, money order, or postal cheque, made out to
Jason Compton.  Visa/Mastercard accepted via post or E-Mail.  No CODs.

Mail all orders to @{" Jason Compton " link JASON}.  Orders will be processed by
Amiga Report and drop-shipped from Micro R+D.

In the US, add $5/$10/$20 for UPS shipping, ground/blue/red label,
respectively.  Overseas: It is recommended that you consider $20 to be the
minimum cost for shipping.  If you plan to order more than one item, E-mail
for shipping cost.

---------------------------------------------------------------------------

Sidewinder's Future Shock II CD is now available through Amiga Report.
Featuring 15 Amiga-generated tunes totalling 71 minutes, Eric Gieseke's
work is captured on an Amiga-independent media.

Available for US$12.00.  Please add $5 for shipping.

Make check or money order payable to @{" Jason Compton " link JASON}.  Orders will be
drop-shipped from Sidewinder Productions.

For overseas orders, please contact through E-Mail before ordering.
@endnode
@node PORTAL "CalWeb"
@toc ONLINE

===========================================================================
                    CalWeb: The Home of the Amiga Zone!
===========================================================================

AMIGA ZONE MOVES TO CALWEB!

THE AMIGA ZONE MOVES FROM PORTAL TO CALWEB INTERNET SERVICES

For over ten years the Amiga Zone has been an online resource, home,
community, oasis, for Amiga owners.

For over ten years I've made my living running the Zone and supporting Amiga
users all over the USA, Canada, and the world.

Five years ago when American People/Link pulled their own plug, we had to
find the Zone a new home and we found a good one on the Portal Online
System. 

Well, it's happened again.. Portal has informed all of its customers that
its ten year history as an online service and Internet provider is coming to
an end on Sept. 30, 1996.  This is very sad, it's short-notice, and the
decision is completely out of my control, but it's also irreversible.  

Portal is changing its entire business plan from being an ISP to selling an
accounting system to other online services.  

So be it. It's sad, but like I said, the Zone went through this before and
now we'll go through it again, and come out the other side better and wiser.

THE AMIGA ZONE IS MOVING TO CALWEB INTERNET SERVICES.

CalWeb (http://www.calweb.com) is a two year old Internet provider located
in Sacramento, CA.  It has a good sized customer base, and very
knowledgeable support staff. 

It's also run by a long time Amiga owner who has been a friend of mine for
many years.

The world of modeming has changed much in the last ten years.  In 1985 you
had very few choices and you had 1200 baud.  These days, everyone and his
dog has an ISP running and a web page

But the vast majority of those providers don't know an Amiga from a hole in
the ground, and could care less about Amiga owners.  Say "AWeb" or
"IBrowse" to them and they'll say "Omega?  Amoeba?  What?  Huh?  They still
make those things?"

CalWeb is different because it's the new home of the Amiga Zone.

In October 1996, a new custom front-end menued system will be added to
CalWeb to host the Zone.  It'll have features for Zone users that neither
Plink nor Portal ever had nor were they willing to add.

The tradition of a friendly online Amiga community, run by long time Amiga
owners, users and lovers will continue. 

Message bases, huge file libraries (we plan to move over the 20,000+ files
we have on the Zone on Portal to CalWeb, MANY of which you'll never see on
Aminet or anywhere else), live nightly chats, vendor support and our famous
prize contests will continue.

We've given away tens of thousands of dollars worth of Amiga prizes in the
last ten years.  No one else even comes close. 

I urge any and all of you who were on Plink, or who are now on Portal or
who may have left Portal..  or even if you were never on either but used or
still use another online service to join CalWeb for the Amiga Zone.  I
personally promise you the best online Amiga community we can possibly
build.  You will not be disappointed.


CalWeb has arranged a special signup offer for you!

Call:
 1-800-509-9322
  or
 1-916-641-9320
  or telnet to calweb.com, login as "guest", and follow the prompts. 

You can join CalWeb for US$19.95 flat, a month.

CalWeb takes major credit cards or you can establish a monthly invoiced
account if you don't have plastic.

The signup is FREE.

To get this deal you must say "THE AMIGA ZONE SENT ME" when you call or
signup online. 

I hope to see lots of you join CalWeb.  You can telnet into it from
anywhere for no hourly charges at all.  Your $19.95/mo fee covers
everything and also gets you ten meg of storage which includes hosting your
own personal web page.  Naturally, when the Zone opens there, you'll have
unlimited use of all of its features and areas.  Never a "money meter"
clock to worry about.

Your personal or business CalWeb Web pages are maintained by you via FTP. 
It's pretty slick.  You can make a net connection to the server with any
Amiga FTP client, put your files onto it, the permissions are automatically
set (no "chmod-ing" required!) and flip to your running browser and see the
changes instantly.

The Amiga Zone's new home is already up at:

         http://www.amigazone.com

running on CalWeb's server.  Ckeck it out!

Please feel free to write to me at harv@amigazone.com or harv@cup.portal.com
if you want more information.

Remember to say "THE AMIGA ZONE SENT ME!" when you join.

A splendid time is guaranteed for all.  

Please plan to join us in the Amiga Zone on CalWeb!

@endnode
@node BBS_ASIA "Distribution BBSes - Asia"
@toc BBS

===========================================================================
                         Distribution BBSes - Asia
===========================================================================

                                 -=JAPAN=-

                           * GIGA SONIC FACTOR *
                     Email: kfr01002@niftyserve.or.jp
                            +81-(0)564-55-4864
@endnode
@node BBS_AUSTRALASIA "Distribution BBSes - Australasia"
@toc BBS

===========================================================================
                     Distribution BBSes - Australasia
===========================================================================

                              -=NEW ZEALAND=-

                             * BITSTREAM BBS *
               FidoNET 3:771/850.0   AmigaNET 41:644/850.0
                             +64-(0)3-548-5321


                               -=VICTORIA=-

                         * NORTH WEST AMIGA BBS *
          EMail: mozza@nwamiga.apana.org.au     Fido: 3:633/265.0
         BBS Phone/Fax: +61 3 9331 2831   USR Courier V.Everything
@endnode
@node BBS_EUROPE "Distribution BBSes - Europe"
@toc BBS

===========================================================================
                        Distribution BBSes - Europe
===========================================================================

                                -=FINLAND=-

                              * HANG UP BBS *
           Email: helpdesk@hangup.dystopia.fi (telnetable site)
                           +358 - 09 - 278 8054

                               * LAHO BBS *
                    +358-64-414 1516   +358-64-414 0400
                    +358-64-414 6800   +358-64-423 1300

                             * KINDERGARTEN *
                      Email: matthias.bartosik@hut.fi
                             +358-0-881 32 36


                                -=FRANCE=-

                              * DYNAMIX BBS *
                        Email: erlsoft@mcom.mcom.fr
                    +33.1.48.89.96.66 Minitel to Modem

                        * RAMSES THE AMIGA FLYING *
     Internet: user.name@ramses.fdn.org     Fidonet: 2/320/104-105-106
                      +33-1-45845623   +33-1-53791200


                                -=GERMANY=-

                           * DOOM OF DARKNESS *
                      Email: marc_doerre@doom.ping.de
                          +49 (0)4223 8355 19200
           AR-Infoservice, contact Kai Szymanski kai@doom.gun.de

                              * IMAGINE BBS *
                    Email: Sysop@imagine.commo.mcnet.de
                              +49-69-4304948
              Login: GAST (Download area:  "Amiga-Report")

                         * LEGUANS BYTE CHANNEL *
                    Usenet: andreas@lbcmbx.in-berlin.de
                       49-30-8110060   49-30-8122442
                 Login as User: "amiga", Passwd: "report"

                              * REDEYE BBS *
                        Internet: sysop@coolsurf.de
         Modem/ISDN: +49-89.54662690   Modem only:+49.89.54662680

                          * STINGRAY  DATABASE *
                 EMail: sysop@sting-db.zer.sub.org.dbp.de
                              +49 208 496807

                            * VISION THING BBS *
                             ++49(0)345 663914
                          System Password: Amiga


                                -=GREECE=-

                            * HELLAS ON LINE *
          EMail: cocos@prometheus.hol.gr    Telnet: hellas.hol.gr
                    ++301/ 620-6001, 620-6604, 620-9500

                              * ODYSSEY BBS *
             email: odyssey@acropolis.net   Amiganet: 39:250/1.0
                  ++301-4123502   23.00-09.00 Local Time
                http://www.acropolis.net/~konem/odygb.html


                                -=IRELAND=-

                               * FWIBBLE!  *
               Fidonet: 2:263/900.0   E-Mail: 9517693@ul.ie
              Phone: +353-902-36124    Midnight to 8am (GMT)
                       Freq "Readme.txt" for details


                                 -=ITALY=-

                        * AMIGA PROFESSIONAL BBS *
                 Amy Professional Club, Italian Amos Club
                              +(39)-49-604488

                               * AMIPRO BBS*
                         AR and AMINET distributor
                               +39-49604488

                               * FRANZ BBS *
                          EMsil: mc3510@mclink.it
                               +39/6/6627667

                                 * IDCMP *
                             Fidonet 2:322/405
                               +39-542-25983

                             * SPEED OF LIFE *
                  FidoNet 2:335/533   AmigaNet 39:102/12
                The AMIGA Alchemists' BBS   +39-931-833773


                              -=NETHERLANDS=-

                       * AMIGA ONLINE BS HEEMSTEDE *
   Fidonet: 2:280/464.0, 2:280/412.0   Internet: michiel@aobh.xs4all.nl
                       +31-23-282002   +31-23-470739

                             * THE HELL BBS *
           Fido-Net : 2:281/418.0   e-mail : root@hell.xs4all.nl
                             +31-(0)70-3468783

                          * TRACE BBS GRONINGEN *
            FidoNET 2:282/529.0   Internet Martin@trace.idn.nl
                             +31-(0)-50-410143

                              * X-TREME BBS *
                      Internet: u055231@vm.uci.kun.nl
                               +31-167064414


                                -=NORWAY=-

                              * FALLING BBS *
                       EMail:  christon@powertech.no
                               +47 69 256117


                                -=POLAND=-

                          * SILVER DREAM!'S BBS *
                            SysOp: Silver Dream
                               +48 91 540431


                               -=PORTUGAL=-

                               * CIUA BBS *
                FidoNet 2:361/9   Internet: denise.ci.ua.pt
                           +351-34-382080/382081


                                -=RUSSIA=-

                             * NEW ORDER BBS *
           E-Mail: norder@norder.spb.su   FidoNet: 2:5030/221.0
                              +7-812-2909561


                                 -=SPAIN=-

                            * GURU MEDITATION *
                              +34-1-383-1317

                            * LA MITAD OSCURA *
             E-Mail: jovergon@offcampus.es   Fido: 2:341/35.19
                               +34-1-3524613

                        * MAZAGON - BBS - SYSTEMS *
       E-mail: jgomez@maze.mazanet.es   FTP: ftp-mail@ftp.mazanet.es
                               +34 59 536267
                              Login: a-report


                                -=SWEDEN=-

                                * CICERON *
                           E-mail: a1009@itv.se
                               +46 612 22011


                                -=TURKIYE=-

                            * NEEDFUL THINGS *
                   E-Mail: Erdinc.Corbaci@beygir.bbs.tr
                              90-216-3629417


                                -=UKRAINE=-

                            * AMIGA HOME BBZ *
         E-Mail: Oleg.Khimich@bbs.te.net.ua   FidoNet: 2:467/88.0
                              +380-482-325043


                            -=UNITED KINGDOM=-

                           * AMIGA JUNCTION 9 *
        Internet: sysadmin@junct9.demon.co.uk     FidoNet: 2:440/20
                             +44 (0)372 271000

                             * CREATIONS BBS *
           E-Mail: mat@darkside.demon.co.uk   2:254/524@Fidonet
                             +44-0181-665-9887

                            * DRAUGHTFLOW BBS *
                   Email: Ian_Cooper@draught.demon.co.uk
                            +44 (01707) 328484

                              * METNET CCS *
     Email: metnet@demon.co.uk    FidoNet: 2:2502/129.0  2:2502/130.0
                     +44-1482-442251   +44-1482-444910

                           * OCTAMED USER BBS *
                    EMail: rbfsoft@cix.compulink.co.uk
                            +44 (01703) 703446

                              * SCRATCH BBS *
      EMail: kcci1@solx1.susx.ac.uk     Official Super Skidmarks site
                              +44-1273-389267
@endnode
@node BBS_NAMERICA "Distribution BBSes - North America"
@toc BBS

===========================================================================
                    Distribution BBSes - North America
===========================================================================

                                -=ARIZONA=-

                       * MESSENGER OF THE GODS BBS *
                           mercury@primenet.com
                               602-326-1095


                           -=BRITISH COLUMBIA=-

                             * COMM-LINK BBS *
       EMail: steve_hooper@comm.tfbbs.wimsey.com   Fido: 1:153/210.0
                               604-945-6192


                              -=CALIFORNIA=-

                            * TIERRA-MIGA BBS *
             FidoNet: 1:202/638.0   Internet: torment.cts.com
                               619.292.0754

                          * VIRTUAL PALACE BBS *
                   Sysop Email: tibor@ecst.csuchico.edu
                                916-343-7420

                        * AMIGA AND IBM ONLY BBS *
            EMail: vonmolk@crash.cts.com   AmigaNET: 40:406/7.0
                               (619)428-4887


                                -=FLORIDA=-

                            * LAST! AMIGA BBS *
                              (305) 456-0126


                               -=ILLINOIS=-

                           * EMERALD KEEP BBS *
                 FidoNet: 1:2250/2     AmigaNet: 40:206/1
                               618-394-0065

                            * PHANTOM'S LAIR *
  FidoNet: 1:115/469.0   Phantom Net Coordinator: 11:1115/0.0-11:1115/1.0
                         708-469-9510 708-469-9520

                            * STARSHIP CUCUG *
                       Email: khisel@prairienet.org
                               (217)356-8056

                         * THE STYGIAN ABYSS BBS *
                            FIDONet-1:115/384.0
                  312-384-0616   312-384-6250 (FREQ line)


                               -=LOUISIANA=-

                             * The Catacomb *
                        E-mail: Geoff148@delphi.com
                               504-882-6576


                                 -=MAINE=-

                     * THE KOBAYASHI ALTERNATIVE BBS *
                           FidoNet: 1:326/404.0
                      (207)/784-2130   (207)/946-5665
                     ftp.tka.com for back issues of AR


                                -=MEXICO=-

                               * AMIGA BBS *
                             FidoNet  4:975/7
                               (5) 887-3080

                           * AMIGA SERVER BBS *
                                  5158736

                          * TERCER PLANETA BBS *
                           FX Network 800:525/1
                              [525]-606-2162


                              -=MISSISSIPPI=-

                            * THE GATEWAY BBS *
        InterNet: stace@tecnet1.jcte.jcs.mil   FidoNet: 1:3604/60.0
                               601-374-2697


                               -=MICHIGAN=-

                            * DC PRODUCTIONS *
                    Email: dcpro!chetw@heifetz.msen.com
                               616-373-0287


                                -=NEVADA=-

                              * PUP-TEK BBS *
                       EMail: darkwolf@accessnv.com
                               702-553-2403

                              -=NEW JERSEY=-

                          * T.B.P.  VIDEO SLATE *
                               201-586-3623

                           * DLTACOM AMIGA BBS *
       Internet: dltacom.camphq.fidonet.org   Fidonet: 1:2606/216.0
                              (201) 398-8559


                               -=NEW YORK=-

                             * THE BELFRY(!) *
                             stiggy@belfry.org
                        718.793.4796   718.793.4905
                          http://www.belfry.org/


                                -=ONTARIO=-

                           * COMMAND LINE BBS *
                               416-533-8321

                              * CYBERSPACE *
                       joehick@ophielia.waterloo.net
                      (519) 579-0072   (519) 579-0173

                          * EDGE OF REALITY BBS *
            EMail: murray.smith@er.gryn.org   Fido: 1:244/320.0
                               (905)578-5048


                                -=QUEBEC=-

                         * CLUB AMIGA DE QUEBEC *
          Internet: snaclaq@megatoon.com   Voice: (418) 666-5969
                      (418) 666-4146   (418) 666-6960
               Nom d'usager: AMREPORT   Mot de passe: AMIGA

                              * GfxBase BBS*
        E-mail: ai257@freenet.hsc.colorado.edu   Fidonet: 1:167/192
                               514-769-0565


                               -=TENNESSEE=-

                            * AMIGA CENTRAL! *
                      Email: root@amicent.raider.net
                               615-383-9679

                               * NOVA BBS *
                            FidoNet 1:362/508.0
                               615-472-9748


                               -=VIRGINIA=-

                       * NETWORK XXIII DATA SYSTEM *
                       EMail: gottfrie@acca.nmsu.edu
                               804-266-1763
                      Login: anon   Password: nopass


                              -=WASHINGTON=-

                          * FREELAND MAINFRAME *
                         Internet - freemf.wa.com
                               (360)412-0228

                              * PIONEERS BBS *
                            FidoNet: 1:343/54.0
                               206-775-7983
      Login: Long Distance   Password: longdistance   Or FREQ: AR.lha
@endnode
@node BBS_SAMERICA "Distribution BBSes - South America"
@toc BBS

===========================================================================
                    Distribution BBSes - South America
===========================================================================

                                -=BRAZIL=-

                            * AMIGA DO PC BBS *
           Fidonet: 4:801/44   Internet: fimoraes@dcc.unicamp.br
      +55-192-33-2260   Weekdays: 19-07 (-3 GMT)   Weekends: 24 hours

@endnode
@node DEAL_ASIA "Dealers - Asia"
@toc DEALER

===========================================================================
                              Dealers - Asia
===========================================================================

                                 -=JAPAN=-
                             Grey Matter Ltd.
                           1-22-3,Minami Magome
                        HillTop House 2F suite 201
                             Ota-ku,Tokyo 143
              Tel:+81 (0)3 5709-5549   Fax:+81 (0)3 5709-1907
    BBS: +81 (0)3 5709-1907   Email: nighty@gmatter.japan-online.or.jp

@endnode
@node DEAL_AUSTRALASIA "Dealers - Australasia"
@toc DEALER

===========================================================================
                           Dealers - Australasia
===========================================================================

                              -=QUEENSLAND=-

                               Image Domain
                               92 Bridge St
                        Fortitude Valley, Brisbane
                        E-mail: imagedomain@msn.com
                 Voice: 617-3216-1240   Fax: 617-3852-2720

                             Synapse Computers
                              190 Riding Road
                         Hawthorne, Brisbane 4171
                        Voice/Fax: +61 7-3899-0980


                            -=NEW SOUTH WALES=-

                               Amiga Genius
                              826 Hunter St.
                         Newcastle West, NSW 2302
                 Ph: +61 49 623-222   Fax: +61 49 623-583
                      E-Mail: cdgtb@hunterlink.net.au

              Unitech Electronics Pty. Ltd. / Maverick Amiga
                              8B Tummul Place
                          St. Andrews, Sydney 2566
               Voice: +61 2 9820 3555  Fax: +61 2 9603 8685


                              -=NEW ZEALAND=-

                                CompKarori
                         LG/F Karori Shopping Mall
                            Karori, Wellington
                          Tel/Fax: +64 4 476-0212
                       Email: sales@compkarori.co.nz

@endnode
@node DEAL_EUROPE "Dealers - Europe"
@toc DEALER

===========================================================================
                             Dealers - Europe
===========================================================================


                                -=AUSTRIA=-

                   A.R.T.  Computeranimation Ges.m.b.H.
                              Feldstrasse 13
                              3300 Amstetten
                Tel: +43 7472/63566-0 Fax: +43 7472/63566-6

                        Solaris Computec Ges.m.b.H.
                              Mariahilfpark 1
                             A-6020 Innsbruck
               Tel: ++43-512/272724   Fax: ++43-512/272724-2
                       EMail: solaris@computec.co.at


                                -=BELGIUM=-

                              AVM Technology
                            Rue de Rotheux, 279
                              B-4100 Seraing
              Voice: +32 (0)41 38.16.06   Fax: +32 (0)41 38.15.69
                      Email: defraj@mail.interpac.be

                               CLICK!  N.V.
                            Boomsesteenweg 468
                        B-2610 Wilrijk - Antwerpen
           VOICE: +32 (0)3 828.18.15     FAX: +32 (0)3 828.67.36
           INTERNET: vanhoutv@nbre.nfe.be      FIDO: 2:292/603.9


                               -=BULGARIA=-

                           KlubVerband ITA Gmbh
                                1309 Sofia
                          P.F.13, KukushStr.  1-2
                  Tel: +359-2-221471   Fax: +359-2-230062
          Email: KVITA@VIRBUS.BG     Contact: Dr.  ING B.  Pavlov


                                -=DENMARK=-

                               Data Service
                           Att.  Soren Petersen
                              Kaerhaven2a 2th
                              6400 Sonderborg
          Phone/Fax: +45 74 43 17 36   EMail: sorpe-95@sdbg.ih.dk

                              Nemesis Amy BBS
               EMail: boersting@hoa.ping.dk   Fido: 2:238/43
                       USR 33k6 V.E.  +45 75-353726


                                -=FINLAND=-

                          Lincware Computers Ltd
                              Lovkullankuja 3
                               10300 KARJAA
               Voice: +358-50-5573696   Fax: +358-11-231511
                      EMail: linctech@freenet.hut.fi


                                -=FRANCE=-

                            ASCII Informatique
                             10 Rue de Lepante
                                06000 NICE
               Tel: (33) 93 13 08 66   Fax: (33) 93 13 90 95

                            Quartz Infomatique
                          2 bis, avenue de Brogny
                              F-74000 ANNECY
                  Tel./Fax (automatique): +33 50.52.83.31
                          E-Mail: tcp@imaginet.fr


                                -=GERMANY=-

                           AMItech Systems GmbH
                              Ludwigstrasse 4
                             D-95028 Hof/Saale
               VOICE: +49 9281 142812   FAX: +49 9281 142712
                       EMail: bsd@blacky.netz.sub.de

                    dcp, desing+commercial partner GmbH
                               Alfredstr.  1
                              D-22087 Hamburg
                 Tel.: + 49 40 251176 Fax: +49 40 2518567
                 EMail: info@dcp.de WWW: http://www.dcp.de

                          Hartmann & Riedel GdbR
                               Hertzstr.  33
                           D-76287 Rheinstetten
          EMail: rick@p22.aop.schiele-ct.de   Fido: 2:2476/12.22
              Voice: +49 (7242) 2021     Fax: +49 (7242) 5909
             Please call before visiting, or we may be closed.

                             Hirsch & Wolf OHG
                              Mittelstra_e 33
                              D-56564 Neuwied
            Voice: +49 (2631) 8399-0   Fax: +49 (2631) 8399-31

                           Pro Video Elektronik
                                Roßmarkt 38
                           D-63739 Aschaffenburg
                 Tel: (49) 6021 15713 Fax: (49) 6021 15713


                                 -=ITALY=-

                              C.A.T.M.U.  snc
                            Casella Postale 63
                             10023 Chieri (TO)
                          Tel/Fax: +39 11 9415237
       EMail: fer@inrete.it (Ferruccio Zamuner)   Fido: 2:334/21.19

                            Cloanto Italia srl
                           Via G.  B.  Bison 24
                                33100 Udine
                 Tel: +39 432 545902   Fax: +39 432 609051
             E-Mail: info@cloanto.com   http://www.cloanto.com


                              -=NETHERLANDS=-

                               Chaos Systems
                               Watermolen 18
                           NL-1622 LG Hoorn (NH)
            Voice: +31-(0)229-233922   Fax/Data: +31-(0)229-TBA
     E-mail: marioh@fwi.uva.nl   WWW: http://gene.fwi.uva.nl/~marioh/


                                 -=SPAIN=-

                               Amiga Center
                               Argullós, 127
                              08016 Barcelona
                Tel: (93) 276 38 06     Fax: (93) 276 30 80

                           Amiga Center Alicante
                                Segura, 27
                              03004 Alicante
                            Tel: (96) 514 37 34

                               Audio Vision
                               San Jose, 53
                             Gijon (Asturias)
                           Tel.  (98) 535 24 79

                        Centro Informático Boadilla
                                Convento, 6
                     28660 Boadilla del Monte (Madrid)
                Tel: (91) 632 27 65     Fax: (91) 632 10 99

                                Centro Mail
                            Tel: (91) 380 28 92

                                  C.R.E.
                             San Francisco, 85
                          48003 Bilbao (Vizcaya)
                Tel: (94) 444 98 84     Fax: (94) 444 98 84

                               Donosti Frame
                           Avda.  de Madrid, 15
                      20011 San Sebastián (Guipuzcoa)
                Tel: (943) 42 07 45     Fax: (943) 42 45 88

                            Eurobit Informatica
                    C/.  Gral.  Garcia de la Herran, 4
                           11100 - San Fernando
                                   Cadiz
                           Tel/Fax: (956) 896375

                                 GaliFrame
                           Galerías Príncipe, 22
                             Vigo (Pontevedra)
                Tel: (986) 22 89 94     Fax: (986) 22 89 94

                                 Invision
                             San Isidro, 12-18
                     28850 Torrejón de Ardoz (Madrid)
              Tel: (91) 676 20 56/59     Fax: (91) 656 10 04

                                 Invision
                               Salamanca, 53
                              46005 Valencia
              Tel: (96) 395 02 43/44     Fax: (96) 395 02 44

                                  Norsoft
                                Bedoya, 4-6
                               32003 Orense
                Tel: (988) 24 90 46     Fax: (988) 23 42 07

                                 PiXeLSOFT
                              Felipe II, 3bis
                              34004 Palencia
                Tel: (979) 71 27 00     Fax: (979) 71 28 28

                            Tu Amiga Ordinadors
                              C/ Progreso, 6
                       08120 La LLagosta (Barcelona)
                  Tel: +34-3-5603604   Fax: +34-3-5603607

                                  vb soft
                               Provenza, 436
                              08025 Barcelona
                Tel: (93) 456 15 45     Fax: (93) 456 15 45


                                -=NORWAY=-

                             DataKompaniet ANS
                        Trondheim Innovation Centre
                           Prof.  Brochs gt.  6
                             N-7030 Trondheim
                  Tel: +47 7354 0375   Fax: +47 7394 3861
EMail:datakompaniet@interlink.no  WWW:http://www.interlink.no/datakompaniet

                              Sezam Software
                              Ulsmĺgveien 11a
                              N-5o5o Nesttun
                       Tel/Fax: +47 55100070 (9-20)
           ABBS: +47 55101730 (24t)   Email: oleksy@telepost.no


                                -=SWEDEN=-

                                DataVision
                                 Box 1305
                              753 11 Uppsala
                     Street Address: Sysslomansgatan 9
 Orders: +46 (0)18-123400   Shop: +46 (0)18-124009   Fax: +46 (0)18-100650


                            -=UNITED KINGDOM=-

                           Almathera Systems Ltd
                Southerton House / Boundary Business Court
                             92-94 Church Road
                         Mitcham, Surrey / CR4 3TD
            VOICE: (UK) 081 687 0040     FAX: (UK) 081 687 0490
 Sales: almathera@cix.compulink.co.uk     Tech: jralph@cix.compulink.co.uk

                        Brian Fowler Computers Ltd
                           90 South Street / Exeter
                              Devon / EX1 1EN
               Voice: (01392) 499 755   Fax: (01392) 493 393
                Internet: brian_fowler@cix.compulink.co.uk

                              Computer Magic
                          Unit 8 / Freemans Yard
                    Doncaster Road / Barnsley / S71 1QH
                      Tel: 01226 218255 / 0378 425281

                             Visage Computers
                              27 Watnall Road
                           Hucknall / Nottingham
           Tel: +44 (0)115 9642828   Tel/Fax: +44 (0)115 9642898
                        EMail: visage@innotts.co.uk

@endnode
@node DEAL_NAMERICA "Dealers - North America"
@toc DEALER

===========================================================================
                          Dealers - North America
===========================================================================

                                -=CANADA=-

                          Animax Multimedia, Inc.
                             Willow Tree Tower
                       6009 Quinpool Road, Suite 802
                       Halifax, Nova Scotia B3K 5J7
                 Ph: (902) 429-1921   Fax: (902) 429-1923
                          EMail: info@animax.com
                          http://www.animax.com/

                           APC Computer Services
                            402-5 Tangreen Crt
                         Willowdale, Ont.  M2M 3Z1
                         Voice/Fax: (416) 733-1434
  EMail: shadow@interlog.com   WWW: www.interlog.com/~shadow/apccomp.html

                           Atlantis Kobetek Inc.
                           1496 Lower Water St.
                           Halifax, NS / B3J 1R9
               Phone: (902)-422-6556     Fax: (902)-423-9339
                     E-mail: atkobetek@ra.isisnet.com

                Atlas Computers & Consulting - Derek Davlut
                       400 Telstar Avenue Suite 701
                           Sudbury, ON / P3E 5V7
                Phone: (705) 522-1923   Fax: (705) 522-1923
                   EMail: s2200147@nickel.laurentian.ca

                            CineReal Pro-Video
                            272 Avondale Avenue
                          Ottawa, Ontario K1Z 7G8
               Phone/Fax: (613) 798-8150 (Call first to fax)
                        EMail: cinereal@proton.com

                      Computer Shop of Calgary, Ltd.
                          3515 - 18th Street S.W.
                         Calgary, Alberta T2T 4T9
                 Ph.  1-403-243-4358   Fx: 1-403-243-2684
        Email: austin@canuck.com   WWW: http://www.canuck.com/cshop

                           Computerology Direct
                             Powell River, BC
                                  V8A-4Z3
               Call 24 hrs.  orders/inquiries: 604/483-3679
          Amiga users ask for HEAD SALES REP for quicker response!

                        Comspec Communications Inc
                              74 Wingold Ave
                         Toronto, Ontario M6B 1P5
 Computer Centre: (416) 785-8348  Sales: (416) 785-3553  Fax: 416-785-3668
      Internet: bryanf@comcorp.comspec.com, bryanf@accesspt.north.net

                             ElectroMike Inc.
                         1375 Boul.  Charest Ouest
                           Quebec, Quebec G1N2E7
         Tel: (418) 681-4138, (800) 463-1501   Fax: (418) 681-5880

                            Forest Diskasaurus
                         35 Albert St., P.O.Box 84
                          Forest, Ontario N0N 1J0
                           Tel/Fax: 519-786-2454
                        EMail: saurus@xcelco.on.ca

                         GfxBase Electronique, Inc
                              1727 Shevchenko
                             Montreal, Quebec
                  Voice: 514-367-2575   Fax: 514-367-5265
                             BBS: 514-769-0565

                         Le Groupe PowerLand
                            630 Champagne
                       Rosemere, Quebec J7A 4K9
             Voice: 514-893-6296   Fax/BBS: 514-965-7295
                    Email: mchabot@nationalnet.com

                              National Amiga
                             Oakville, Ontario
              Fax: 905-845-3295   EMail: gscott@interlog.com
          WWW: http://www.interlog.com/~gscott/NationalAmiga.html

                        Oby's Amigo Computing Shop
                             765 Barrydowne Rd
                         Sudbury, Ontario P3A 3T6
            Voice/Fax: (705)524-5826   Email: obys@vianet.on.ca
                  http://icewall.vianet.on.ca/pages/obys

                            Randomize Computers
                                 R.R.  #2
                         Tottenham, Ont.  L0G 1W0
                   vox: 905-939-8371   fax: 905-939-8745
     email: randomize@interlog.com   www: www.interlog.com/~randomize/

                            Software Supermart
                            11010 - 101 Street
                         Edmonton, Alberta T5H-2T1
                Voice: (403) 425-0691   Fax: (403) 426-1701
                       EMail: ssmart@planet.eon.net

                         SpectrumTech Electronics
                       412-1205 Fennell Avenue East
                           Hamilton, ON L8T 1T1
                Voice: (905) 388-9575   BBS: (905) 388-2542
           E-Mail: ste@spectrum.gryn.org   Contact: Derek Clarke

                   Wonder Computers Ottawa Retail Store
                            1315 Richmond Road
                          Ottawa, Ontario K2B 8J7
                 Voice: (613) 721-1800   Fax: 613-721-6992

                  Wonder Computers Vancouver Sales Office
                            2229 Edinburgh St.
                        New Westminster, BC W3M 2Y2
                           (604) 524-2151 voice

                           young monkey studios
                            797 Mitchell Street
                         Fredericton, NB   E3B 3S8
                Phone: (506) 459-7088   Fax: (506) 459-7099
                        EMail: sales@youngmonkey.ca


                             -=UNITED STATES=-

                               A&D Computer
                               211 South St.
                          Milford, NH 03055-3743
                Voice/Fax: 603-672-4700   BBS: 603-673-2788
                         Internet: amiga@mv.mv.com

                             Alex Electronics
                            597 Circlewood Dr.
                            Paradise, CA 95969
                  Voice: 916-872-0896  BBS: 915-872-3711
     EMail: alex@ecst.csuchico.edu   WWW: http://www.km-cd.com/~alex/

                           Amigability Computers
                               P.O.  Box 572
                           Plantsville, CT 06479
                            VOICE: 203-276-8175
                         Internet: caldi@pcnet.com

                              Amiga-Crossing
                                PO Box 12A
                        Cumberland Center, ME 04021
        VOICE: (800) 498-3959 (Maine only)   VOICE: (207) 829-3959
              FAX: (207) 829-3522   Internet: amiga-x@tka.com

                          Amiga Library Services
                          610 Alma School Rd, #18
                          Chandler, Az 85224-3687
                Voice: (800) 804-0833   Fax: (602) 491-0048
                        E-Mail: orders@amigalib.com

                           Amiga Video Solutions
                           1568 Randolph Avenue
                            St.  Paul, MN 55105
                 Voice: 612-698-1175     Fax: 612-224-3823
           BBS: 612-698-1918     Net: wohno001@maroon.tc.umn.edu

                          Applied Multimedia Inc.
                              89 Northill St.
                            Stamford, CT 06907
                           VOICE: (203) 348-0108

                            Apogee Technologies
                          1851 University Parkway
                            Sarasota, FL 34243
                            VOICE: 813-355-6121
            Portal: Apogee     Internet: Apogee@cup.portal.com

                            Armadillo Brothers
                            753 East 3300 South
                           Salt Lake City, Utah
          VOICE: 801-484-2791     Internet: B.GRAY@genie.geis.com

                            Computer Advantage
                             7370 Hickman Road
                           Des Moines, IA 50322
                          Voice/Fax: 515-252-6167
                       Internet: Number1@netins.net

                             Computer Concepts
                   18001 Bothell-Everett Hwy, Suite "0"
                             Bothell, WA 98012
                           VOICE: (206) 481-3666

                               Computer Link
                              6573 middlebelt
                           Garden City MI 48135
                 Voice: 313-522-6005     Fax: 313-522-3119
                         clink@m-net.arbornet.org

                            The Computer Source
                          515 Kings Highway East
                            Fairfield, CT 06432
                Voice: (203) 336-3100   Fax: (203) 335-3259

                       Computers International, Inc.
                             5415 Hixson Pike
                           Chattanooga, TN 37343
                            VOICE: 615-843-0630

                          Computerwise Computers
                              3006 North Main
                              Logan, UT 84322

                        Concord Computer Solutions
                        2745 Concord Blvd.  Suite 5
                             Concord, CA 94519
             Orders: 1-888-80-AMIGA   Info/Tech: 510-680-0143
              BBS/Fax: 510-680-4987   Email: moxley@value.net
                         http://www.ccompsol.com/

                              CyberTech Labs
                               PO Box 56941
                         North Pole, Alaska  99705
 Vox: (907) 451-3285   BBS1 : (907) 488-2547   BBS2 & Fax: (907) 488-2647
            EMail: 71516.600@CompuServe.com   Fido: 1:355/17.0

                              DC Productions
                          218 Stockbridge Avenue
                            Kalamazoo, MI 49001
                       (616)373-1985   (800)9DC-PROD
                    Email: dcpro!chetw@heifetz.msen.com

                               Digital Arts
                             1321 North Walnut
                              P.O.  Box 5206
                        Bloomington, IN 47807-5206
          VOICE: (812)330-0124   FAX: (812)330-0126   BIX: msears

                              Digital Castle
                       4046 Hubbell Ave.  Suite 155
                         Des Moines, IA 50317-4434
                           Voice: (515) 266-5098
                          EMail: Sheep@netins.net

                           Electronic Connection
                               635 Penn Ave
                          West Reading, PA 19611
                  Phone: 610-372-1010   Fax: 610-378-0996

                              HHH Enterprises
                                 PO Box 10
                            Hartwood, VA 22471
                            Contact: Tom Harmon
              Voice: (540) 752-2100   Email: ko4ox@erols.com


                              HT Electronics
           E-Mail: HT Electronics@cup.portal.com     BIX: msears

           422 S. Hillview Dr.          211 Lathrop Way, Ste. A.
           Milipitas, CA 95035          Sacramento, CA 95815
           V: (408) 934-7700            V: (916) 925-0900
           F: (408) 934-7717            F: (916) 925-2829


                           Industrial Video, Inc.
                           1601 North Ridge Rd.
                             Lorain, OH  44055
         VOICE: 800-362-6150, 216-233-4000     Contact: John Gray
                  Internet:  af741@cleveland.freenet.edu

                            Kipp Visual Systems
                          360-C Christopher Ave.
                          Gaithersburg Md, 20878
                               301-670-7906
                           kipp@rasputin.umd.edu

                           Krulewich Enterprises
                                554 Vega Dr
                         Corpus Christi, TX 78418
                           Voice: (512) 937-4624
                      Email: 1040.3444@compuserve.com

                     The Lively Computer - Tom Lively
                             8314 Parkway Dr.
                             La Mesa, CA 91942
                   Voice: 619-589-9455 Fax: 619-589-5230
                        Net: tlively@connectnet.com

                                Magic Page
                            3043 Luther Street
                          Winston-Salem, NC 27127
           Voice/Fax: 910-785-3695   E-mail: Spiff@ix.netcom.com
                          Contact: Patrick Smith

                                MicroSearch
                        9000 US 59 South, Suite 330
                              Houston, Texas
                 VOICE: 713-988-2818     FAX: 713-995-4994

                         MicroTech Solutions, Inc.
                         1885 N.  Farnsworth Ave.
                               Suites 6-7-8
                           Aurora, IL 60505-1162
        Voice: 708-851-3033   Fax: 708-851-3825   BBS: 708-851-3929
           Email: info@mt-inc.com   WWW: http://www.mt-inc.com/

                          Mr. Hardware Computers
                      P.O.  Box 148 / 59 Storey Ave.
                          Central Islip, NY 11722
                 VOICE: 516-234-8110     FAX: 516-234-8110
                         A.M.U.G. BBS:  516-234-6046

                            Paxtron Corporation
                              28 Grove Street
                          Spring Valley, NY 10977
     Voice: 914-576-6522    Orders: 800-815-3241    Fax: 914-624-3239

                              PSI Animations
                         17924 SW Pilkington Road
                          Lake Oswego, OR  97035
                           VOICE:  503-624-8185
                     Internet:  PSIANIM@agora.rain.com

                          Raymond Commodore Amiga
                            795 Raymond Avenue
                         St. Paul, MN   55114-1521
                 VOICE: 612.642.9890     FAX: 612.642.9891

                           Safe Harbor Computers
                          W226 N900 Eastmound Dr
                            Waukesha, WI 53186
                 Orders: 800-544-6599   Fax: 414-548-8130
                       WWW Catalog: www.sharbor.com

                             Slipped Disk
                           170 E 12 Mile Rd
                   Madison Heights, Michigan 48071
                        Voice: (810) 546-DISK
                  BBS: (810) 399-1292   Fido: 1:120/321.0

                           Software Plus Chicago
                         2945 W Peterson Suite 209
                             Chicago, Illinois
                           VOICE:  312-878-7800

                        System Eyes Computer Store
                          730M Milford Rd Ste 345
                         Merrimack, NH 03054-4642
               Voice: (603) 4244-1188   Fax: (603) 424-3939
                  EMail: j_sauter@systemeye.ultranet.com

                              TJ's Unlimited
                              P.O.  Box #354
                        North Greece, NY 14515-0354
                  VOICE: 716-225-5810   BBS: 716-225-8631
           FIDO: 1:2613/323   INTERNET: neil@rochgte.fidonet.org

                         WenteK - Amiga Computers
                         10317 N.  Scottsdale Rd.
                          Scottsdale, Ax.  85253
                  Voice: 602-483-7200  Fax: 602-483-6826
                        EMail: robert2@doitnow.com

                                Zipperware
                             76 South Main St.
                           Seattle, WA  98104
                 VOICE: 206-223-1107     FAX: 206-223-9395
   E-Mail: zipware@nwlink.com   WWW: http://www.speakeasy.org/zipperware

@endnode
@node OPINION "Editorial and Opinion"
@toc MENU

===========================================================================
                           Editorial and Opinion
===========================================================================

@{"    compt.sys.editor.desk     " link EDITORIAL}  "Wait" is a four-letter word

@{" Amiga Survival in Australia  " link OPINION2}  One journalist's view

@{"  VIScorp Problems/Solutions  " link OPINION1}  Identified and solved.

---------------------------------------------------------------------------
@{"   News   " link NEWS} @{"  Opinion  " link OPINION} @{" Articles " link FEATURE} @{"  Reviews  " link REVIEW} @{"  Charts  " link FTP} @{"  Adverts  " link COMMERCIAL}
@endnode
@node NEWS "News & Press Releases"
@toc MENU

===========================================================================
                           News & Press Releases
===========================================================================

@{" VIScorp Acquisition Update " link NEWS10}  Not much of an update, but...

@{"      Portal Internet       " link NEWS11}  Portal's change of focus

@{"      Amiga Zone Moves      " link NEWS6}  From Portal to CalWeb

@{"     PIOS to sell Be's      " link NEWS12}  PIOS will sell BeBox in Germany

@{" Electrics Digital Designer " link NEWS1}  Design and simulate circuits

@{" Worms - The Director's Cut " link NEWS4}  AGA Worms News

@{"     StormC 1.1 Starter     " link NEWS5}  An attractive C development offer

@{"       clickBOOM News       " link NEWS7}  Capital Punishment...

@{"         METCOM 96          " link NEWS8}  The upcoming Texas show

@{"       Amiga Show '96       " link NEWS9}  French Amiga show

---------------------------------------------------------------------------
@{"   News   " link NEWS} @{"  Opinion  " link OPINION} @{" Articles " link FEATURE} @{"  Reviews  " link REVIEW} @{"  Charts  " link FTP} @{"  Adverts  " link COMMERCIAL}
@endnode
@node FEATURE "Featured Articles"
@toc MENU

===========================================================================
                             Featured Articles
===========================================================================

@{"     Miami vs TermiteTCP     " link FEATURE1}  Take a look...

@{"     AMOS With The CD32      " link FEATURE2}  CD32 benefits under AMOS

------------------k FEATURE} @{"  Reviews  " link REVIEW} @{"  Charts  " link FTP} @{"  Adverts  " link COMMERCIAL}
@endnode
@node FEATURE "Featured Articles"
@toc MENU

===========================================================================
                             Featured Articles
===========================================================================

@{"     Miami vs TermiteTCP     " link FEATURE1}  Take a look...

@{"     AMOS With The CD32      " link FEATURE2}  CD32 benefits under AMOS

---------------------------------------------------------------------------
@{"   News   " link NEWS} @{"  Opinion  " link OPINION} @{" Articles " link FEATURE} @{"  Reviews  " link REVIEW} @{"  Charts  " link FTP} @{"  Adverts  " link COMMERCIAL}
@endnode
@node REVIEW "Reviews"
@toc MENU

===========================================================================
                                  Reviews
===========================================================================

@{"   Apollo 1240/40 Accel   " link REVIEW8}  Performance and speed...

@{"           SX32           " link REVIEW7}  The low-profile CD32 expander

@{"       Golden Games       " link REVIEW3}  A catchall game collection

@{"  Timekeepers Expansion   " link REVIEW4}  More maddening puzzle levels

@{"      The Final Gate      " link REVIEW5}  FMV-type CD32 game

@{"   Arcade Classics Plus   " link REVIEW1}  Defender, Asteroids, etc...

@{"   The Epic Collection    " link REVIEW2}  Loads of PD disks

@{"         Kang-Fu          " link REVIEW6}  A preview...

---------------------------------------------------------------------------
@{"   News   " link NEWS} @{"  Opinion  " link OPINION} @{" Articles " link FEATURE} @{"  Reviews  " link REVIEW} @{"  Charts  " link FTP} @{"  Adverts  " link COMMERCIAL}
@endnode
@node FTP "Aminet Charts"
@toc MENU

===========================================================================
                               Aminet Charts
===========================================================================

                            @{"    22-Sep-96    " link CHARTS1}

---------------------------------------------------------------------------
@{"   News   " link NEWS} @{"  Opinion  " link OPINION} @{" Articles " link FEATURE} @{"  Reviews  " link REVIEW} @{"  Charts  " link FTP} @{"  Adverts  " link COMMERCIAL}
@endnode

@node CHARTS1 "Aminet Charts September 22, 1996"
@toc FTP

| The most downloaded files from Aminet during the week until 22-Sep-96
| Updated weekly. Most popular file on top.
|
|File              Dir        Size Age Description
|----------------- ---        ---- --- -----------
ProDev_jfifdt.lha  util/dtype  31K   0+JFIF-Datatype V43 replacement (jpg v
VirusZ_II134.lha   util/virus 181K   0+VirusZ v1.34 by Georg Hoermann
SSpeed15.lha       util/moni  335K   0+SysSpeed V 1.5 - THE Speedtester ..g
DeliTracker227.lha mus/play   721K   0+Fixed players: IT, S3M and XM. new P
amicdfs237.lha     disk/cdrom 126K   0+AmiCDFS (AmiCDROM) v2.37
AmigaVGB.lha       misc/emu   164K   0+Nintendo Gameboy emulator V0.7
TaskBar6.lha       util/wb     69K   0+Win95 style taskbar v6 (Now with pre
IconBar2.lha       util/wb     21K   0+A flexible, user-configurable icon t
FastExec23.lzh     util/boot   11K   1+Moves exec.library to fast memory
WebDesign13.lha    comm/www   206K   1+Web Design1.3 html authoring softwar
mcx257.lha         util/cdity  75K   0+Multi Function Commodity
Voodoo-1.269.lha   comm/mail  600K   0+GUI PGP/MIME E-Mail reader for OS 3.
VT289.lha          util/virus 819K   1 V2.89 of the famous viruskiller by H
FalconsWB.jpg      pix/wb     187K   0+The best WB I've seen in months - MI
HTDS_030.lha       util/dtype  38K   0+HTDS 40.5 datatype binaries for 6803
ALockUtils.lha     util/misc  240K   0+Security system for Amiga. V1.1
trackdisk64.lha    dev/misc    15K   1+64-bit extensions for hard disks > 4
shtml.lha          util/shell  16K   0+.html to .txt converter.
j_KingdomSkies.lha mods/melod 277K  20+Melodic mod by Jase           *****+
WaterCooledAmi.lha hard/hack   15K   1+V1.1 of the Water Cooled Amiga

| The highest rated programs during the week until 22-Sep-96
| Updated weekly. Best program on top. Please rate all the programs you
| download. To do so, send to aminet-server@wuarchive.wustl.edu :
| RATE <path> <num>
| where <path> is the file you want to judge and <num> is a mark from 0..10
| with 10 being the best. You can rate several programs in one mail, but
| don't rate your own programs. Example: RATE dev/gui/mui23usr.lha 8
|
|File              Dir        Size Age Description
|----------------- ---        ---- --- -----------
AmiFTP-1.607.lha   comm/tcp   271K  11+Easy to use GUI FTP client for OS 2.
AmFTP153.lha       comm/tcp   196K  28+AmFTP - ftp/Archie/ADT/ADT-Find Clie
YAM13_2.lha        comm/mail  341K   2+MUI Internet mailer V1.3.2
YAM13_2upd.lha     comm/mail   84K   2+MUI Internet mailer, Update from V1.
KNews.lha          comm/news   11K   3+Usenet news downloader and uudecoder
1497.lha           game/2play 109K   3+Multiplayer Colonization-clone. V0.1
MarbleHD.lha       game/patch  25K   4+HD Installer & Patch for Marble Madn
Z2Install.lha      game/patch  24K   3+Zeewolf 2 Hard Drive Installer
cannon2hd.lha      game/patch  14K   4+HD Installer for Cannon Fodder 2 V1.
dshd.lha           game/patch  18K   4+HD Installer for Desert Strike V1.1
mkiihd.lha         game/patch  30K   4+HD Installer for Mortal Kombat II V1
offroadpatch.lha   game/patch   8K   4+Super Offroad Racer Disk Patcher for
pxhd.lha           game/patch  23K   4+HD Installer for Project-X Special E
sfhd.lha           game/patch  16K   4+HD Installer for Shadow Fighter V1.0
xenon2hd.lha       game/patch  30K   1+Xenon 2 HD-Installer V1.1 & Fix
jokulator.lha      misc/misc   13K   5+DOSjokulator v6.2, it's a little fun
IntelOut.lha       mods/voice 1.3M   6+OctaMED dance mod, based on the famo
SPlayer_v1.2.lha   mus/play   148K   2+V1.2 - The Awesome GUI for Play16
BKR.Rally.jpg      pix/trace   39K   3+Lightwave traced Bigfoot
BKR.Walker.jpg     pix/trace   29K   3+Lightwave traced Walker
BKR.Watertap.jpg   pix/trace   28K   3+Lightwave traced Watertap
bkr.omf.jpg        pix/trace   38K   3+Lightwave traced One Man Fighter
LTLv12.lha         util/arc    15K   3+GUI to repack LHA into LZX
NewIconsV3.lha     util/wb    539K   7+The Ultimate GUI Enhancement System,
viscorp3.lha       docs/misc   30K   3+VIScorp Information 960621 to 960831
AmIRC.lha          comm/tcp   816K  25+Fully featured GUI IRC Client (v1.1)
a1200hardfaq.lha   hard/misc    9K   7+A1200 Hardware FAQ, v2.0 (08/96)
a4khard.lha        hard/misc   65K   7+Amiga 4000 Hardware Guide, v4.0 (08/
StormC_Demo1_1.lha biz/demo   1.2M   5+StormC (Demo): ANSI C & C++ Developm

@endnode

@node ABOUT "About AMIGA REPORT"
@toc MENU

===========================================================================
                            About AMIGA REPORT
===========================================================================

@{"        AR Staff         " link STAFF} The Editors and writers

@{"   Writing Guidelines    " link GUIDELINE} What you need to do to write for us

@{"  Copyright Information  " link COPYRIGHT} The legal stuff

---------------------------------------------------------------------------
@{"   News   " link NEWS} @{"  Opinion  " link OPINION} @{" Articles " link FEATURE} @{"  Reviews  " link REVIEW} @{"  Charts  " link FTP} @{"  Adverts  " link COMMERCIAL}
@endnode
@node STAFF "The Staff"
@toc ABOUT

===========================================================================
                                 The Staff
===========================================================================

               Editor:               @{" Jason Compton    " link JASON}

               Assistant Editor:     @{" Katherine Nelson " link KATIE}

               Games Editor:         @{" Ken Anderson     " link KEN}

               Contributing Editor:  @{" William Near     " link WILLIAM}
 
               Contributing Editor:  @{" Addison Laurent  " link ADDISON}

---------------------------------------------------------------------------
@{"   News   " link NEWS} @{"  Opinion  " link OPINION} @{" Articles " link FEATURE} @{"  Reviews  " link REVIEW} @{"  Charts  " link FTP} @{"  Adverts  " link COMMERCIAL}
@endnode
@node WHERE "Where to Get AR"
@toc MENU

===========================================================================
                              Where to Get AR
===========================================================================

                         @{"   The AR Mailing List   " link MAILLIST}

                         @{"         Aminet          " link AMINET}

                         @{"     World Wide Web      " link WWW}

                         @{"   Distribution Sites    " link BBS}

                         @{"   Commercial Services   " link PORTAL}

---------------------------------------------------------------------------
@{"   News   " link NEWS} @{"  Opinion  " link OPINION} @{" Articles " link FEATURE} @{"  Reviews  " link REVIEW} @{"  Charts  " link FTP} @{"  Adverts  " link COMMERCIAL}
@endnode
@node BBS "Distribution Sites"
@toc WHERE

===========================================================================
                            Distribution BBSes
===========================================================================

                          Arranged by Continent:

                          @{"      Asia       " link BBS_ASIA}

                          @{"   Australasia   " link BBS_AUSTRALASIA}

                          @{"     Europe      " link BBS_EUROPE}

                          @{"  North America  " link BBS_NAMERICA}

                          @{"  South America  " link BBS_SAMERICA}

Sysops: To have your name added, please send @{"Email", link JASON} with the BBS name,
its location (Country, province/state) your name, any internet/fidonet
addresses, and the phone number of your BBS

---------------------------------------------------------------------------
@{"   News   " link NEWS} @{"  Opinion  " link OPINION} @{" Articles " link FEATURE} @{"  Reviews  " link REVIEW} @{"  Charts  " link FTP} @{"  Adverts  " link COMMERCIAL}
@endnode
@node DEALER "Dealer Directory"
@toc MENU

===========================================================================
                             Dealer Directory
===========================================================================

                          Arranged by Continent:

                          @{"      Asia       " link DEAL_ASIA}

                          @{"   Australasia   " link DEAL_AUSTRALASIA}

                          @{"     Europe      " l @{"  Adverts  " link COMMERCIAL}
@endnode
